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Design And Research Of Game-based Network Learning Community On B/S Structure

Posted on:2011-06-17Degree:MasterType:Thesis
Country:ChinaCandidate:T R LiuFull Text:PDF
GTID:2167360302492380Subject:Education Technology
Abstract/Summary:PDF Full Text Request
Social networking service(SNS) has become hot internet application since 2008, the most famous SNS-Xiaonei & Kaixin, have taken various measures to attract more users. One of the most effective strategies is adding game to the platform, such as the famous happy farm ,buy a house and other games,swept the country quickly. The approach aroused the attention of scholars too. If it can be applied to the field of education ,it will greatly enhance the efficiency of Web-based Distance Education.At first, the paper analysed Educational Game and Network Learning Community separately using document research method, summed up the characteristics of Educational Game and Network Learning Community, to guide the construction of Game-based Network Learning Community. And then summed up the main problem of Game-based Network Learning Community in the current research using document research. One,the exposition on the integration mechanisms of Educational Game and Network Learning Community is not clear; Two ,the presentation of learning content has not been looked into adequately in game-based learning community.For these two key issues , the paper explored appropriate solutions and the component of game-based network learning community, and then bring forward the constructional model of game-based learning community ,and according to the model ,using design-based research methods to develop a set of platform to support undergraduate internship of educational technology department, thus supporting the game-based learning community model.There are two-step to develop the platform, The first step uses shallow gaming approach to the development of game-based network learning community ,The second step,After the trial in a shallow game of feedback based on the iterative development of an appropriate game-based network learning community .In the process,we should pay attention to the mastery of the degree of the game,the core mechanism of the game is a double edged sword,only a reasonable grasp of the degree of the game ,we can achieve the highest"value of money"of the game.In addtition ,we should also pay attention to the relationship between efficiency and quality.Game-based network learning community is not a panacea. Only in discrete conditions, learning content is difficult to understand or more abstract concepts and not in words of the empirical content of state, the game based learning community can achieve maximum results.In the development process of the platform,it will be efficiently if we take fully use the open source software,we can modify the code of the open source software to achieve our goals freely and fastly.
Keywords/Search Tags:gamed, network learning community, presentation of content, educational game
PDF Full Text Request
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