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Long-term Chess Game Prototype System And Multimedia Courseware Design And Implementation

Posted on:2018-02-24Degree:MasterType:Thesis
Country:ChinaCandidate:S T DengFull Text:PDF
GTID:2357330515982124Subject:The modern education technology
Abstract/Summary:PDF Full Text Request
JIU,one of typical Tibetan chess,is maily spread in Gannan Tibetan Autonomous Prefecture of Gansu province and Ngawa Tibetan and Qiang Autonomous Prefecture of Sichuan province in China.Which is special board game with two stages:preparation stage and battle stage,and to put a specific formation can be win.The scale and difficulty of JIU are almost like Go.Compared to Go computer game system,which has made outstanding achievements like Alpha Go conquer human master,but with less manual,based on deep learning machine algorithm of Go can't apply to JIU.With few academic studies and only small chess manual samples,the research of JIU is still in the initial stage.And as national culture of the Tibetan,school education is important way to protection and inheritance it,but after investigation we found it is almost blank.For this situation,we research a Bayesian network method computer game algorithm,use it to design and develop a prototype system of JIU,also introduce modern information technology to design a digital and lively multimedia courseware of JIU.This paper provides digital and informative technical support to enrich traditional national culture of JIU studies on computer game,offering significant academic meaning and practical value for the protection and promotion of JIU.Major works are as follows:1.The author firstly collected and sorted all existent materials of JIU,extract basic formation,through the way of digital processing in Go,transform the voice,image,video and other information materials of JIU to be smart game format(SGF).Then constructed the Bayesian network topological relation,count basic format data,determine the Bayesian network structure of JIU.2.Using c/c++ language and with above algorithm to design and development the computer game prototype system of JIU.By human-machine chess playing and machine chess playing respectively data test,the results show that this system could run stability in the preparation stage and battle stage,the correct layout,could complete playing and eating operation accurately.Design and development of the software could enrich studies on JIU,offering significant academic meaning and practical value for the protection and promotion of JIU.3.We use Flash animation design software and Audition voice processing and other multimedia technology software,to design and development the multimedia courseware of JIU for the students and enthusiasts.Completed the learning needs analysis,teaching object analysis and teaching content analysis,and then set the teaching objectives,select the teaching strategy,use multimedia processing technology to organize information,design multimedia course script of JIU.And finally composed eight chess multimedia courseware material,also completed function test.
Keywords/Search Tags:Computer Game, chess, Bayesian network, Multimedia Courseware
PDF Full Text Request
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