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The Mobile APP Supports The Inquiry Learning Activities Of The Basic Computer Application Design And Experimental Research

Posted on:2019-03-25Degree:MasterType:Thesis
Country:ChinaCandidate:H XuFull Text:PDF
GTID:2417330566476008Subject:The modern education technology
Abstract/Summary:PDF Full Text Request
Mobile APP mainly refers to software installed on a smartphone.Mobile phone APP contains a lot of software,this research used mobile phone APP is blue ink cloud platform class class,students with management,class management class,share resources,homework,call sign in,answer questions,decorate group tasks,discuss and other auxiliary teaching function.The phone APP combined with exploratory learning activities,can improve the students' interest in learning and problem solving ability,mobile phone APP due to its advantages,in the colleges and universities teaching has been widely used,so the phone APP combined with exploratory learning activities has become a research hotspot in recent years.The purpose of teaching is to guide and promote students' learning,cultivate students' ability to learn independently and solve problems,and improve their interest in learning and academic performance.But through the survey found that the present teaching of "computer application foundation",generally there are teachers only pay attention to the learning of students basic knowledge,single teaching method,classroom atmosphere depressing,so students' interest in learning computer is not high,the phenomenon such as performance is not ideal.This research will support the inquiry-based learning activities under the phone APP application to the teaching of "computer application foundation","computer application foundation" in higher vocational colleges to improve the teaching status quo,change students' learning attitude,improve students' ability to solve problems,to improve academic performance.This research adopts the education experiment,select a higher vocational college two parallel class of electroniccommerce,electronic commerce as that in comparative classes,class teaching,the traditional teaching methods for electronic commerce class 2 as the experimental class,in the teaching adopted a series of mobile phone APP support inquiry-based learning activities under the strategy,on the above-mentioned research purpose and research methods,mainly from the following several aspects to carry out this study.First,combing the research background of this paper,research on inquiry-based learning status quo at home and abroad,the research status about inquiry-based learning activities at home and abroad and mobile phone APP under the support of the research status of inquiry-based learning,summarizes the research starting point of this paper,research purpose and meaning,etc.Secondly,the core concepts of inquiry learning and inquiry learning activities are defined,and the relevant theoretical basis is sorted out to lay a theoretical foundation for the design of this study.Thirdly,through the interview method,it is understood that there are some problems in the teaching of basic computer application,such as single teaching method,low interest of students and lack of problem-solving ability."Computer application foundation" on the basis of higher vocational course teaching goal and requirements,combining with the characteristics of "computer application foundation" course content and put forward the phone APP support inquiry-based learning activities under the five stages of guiding strategy,respectively,including: problem stage design,the design of the planning phase,the design of the exploration stage,explain the design stage,the reflection phase of design strategy.Fourth,design the steps of exploratory learning activities supported by mobile phone APP,and form the scheme,and conduct teaching experiments with the scheme.The comparison class adopts the traditional teaching method for teaching,and the experimental class USES the exploratory learning activity program supported by mobile APP for teaching.Questionnaire before and after the fifth,through the test to verify the phone APP support inquiry-based learning activities is to improve the students' attitudes,improve the students' ability to solve the problem,by comparing the test results before and after verify whether to raise the students' academic performance.The results show that the implementation of mobile phone APP support inquiry-based learning activities of teaching experiment,can improve students' learningattitude and problem solving ability,which can improve the students' academic performance.Sixth,summarize the conclusions of this study,innovations,shortcomings and prospects for the future.The conclusions of this study are as follows:1.The current "computer application foundation" course has the problems of single teaching method,low interest of students,poor ability to solve problems and poor performance."Computer application foundation" in the course of implementation of the mobile phone APP support inquiry-based learning activities,through the contrast test before and after the students' learning attitude and exploratory learning activities related to mobile phone APP support satisfaction as well as to the students before and after the test grades,and that in comparative classes after test results with the experiment,the research conclusion: the implementation of mobile phone APP inquiry-based learning activities under the support of the teaching experiment,can improve students' learning attitude and problem solving ability,which can improve the students' academic performance.2.The phone APP support inquiry-based learning activity teaching strategies:(1)the problem of phase of the design strategy: in the phone APP launch task link,and resources sharing,at the same time release answering questions/discussion link in the APP,setting question circumstances.(2)design strategy in the planning stage: group students by using mobile APP,and conduct pre-class roll call and in-class monitoring to understand students' learning progress and after-class learning.(3)guiding strategy for the exploration stage: use mobile APP to set up the activity library link,let students explore with the uploaded learning resources,and upload the exploration results for communication.At the same time,brainstorm and q&a discussion are set up in the APP platform,and students' questions and works are timely evaluated with mobile APP.(4)interpretation stage design strategies: homework/team link in the APP platform,if the students appear problem,can be released in the APP discussion/communication link,the teacher as a guide,encourage students to discuss and solve the problem.(5)design strategy at the reflective stage: by means of group mutual assessment and self-assessment,I upload my works to the APP platform for evaluation.Release the test section to understand the students' knowledge.3.Mobile phone APP support inquiry-based learning activity design thinking: the inquiry-based learning activities to activity theory as the instruction,in the inquiry-based learning activity design,according to the teaching material content for the content of the inquiry-based learning activities,the teaching materials,learning,teaching goal,the difficult point and so on were analyzed,and in "computer application foundation" course,with the help of mobile phone APP blue ink cloud class class,implementation of a series of exploratory learning activities.The exploratory learning activities of mobile APP are mainly reflected in the specific teaching links.According to the actual teaching content,the specific activities of blue ink cloud class APP are designed according to the five-stage guidance strategy.
Keywords/Search Tags:The APP, Inquiry learning activities, Strategy
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