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Research On Entity Interaction Application Design Based On User Experience Of Preschool Children

Posted on:2020-01-21Degree:MasterType:Thesis
Country:ChinaCandidate:Y LiuFull Text:PDF
GTID:2511306512957189Subject:Industrial design engineering
Abstract/Summary:PDF Full Text Request
Vision is the main sense of people’s access to information.The Graphical User Interface is the mainstream interaction of human-computer interaction.In recent years,the smart toy industry has developed rapidly.According to children’s psychological cognition and physiological development needs,multi-channel physical interaction technology based on speech recognition,somatosensory input and sensory feedback is becoming a research hotspot of smart toy interaction.As a kind of auxiliary interaction mode of Graphical User Interface,Tangible Interaction not only exerts the advantages of intuitive and vivid Graphical Interface,but also mobilizes the use of multiple senses and multiple limbs,thus promoting the comprehensive development of preschool children.Xiaomu Intelligent Block is a kind of interactive teaching aid.It is different from the touchinteraction method in the Graphical User Interface.It mainly relies on three actions of “shake,bump and turn” to input information.In the information feedback,Xiaomu added tactile feedback to the visual and auditory feedback common to the graphical interface,pulling children’s early learning from the electronic screen back into real space.First,according the analysis of the three theories: Tangible interaction theory,Use Experience theory and Preschool Child Development Theory,to get the elements of Tangible interaction design based on preschool children’s user experience.Second,though literature and market research,paper analyzes the application and advantages and disadvantages of three technology.Last,using Xiaomu blocks as the carrier,combined with the Tangible interaction design elements,to get the educational goals and forms of the game through observation,interview,semantic difference scale method and other methods,eventually led to two Tangible interactive games,"The Magical Gymnastics" and "Little Wood Musician",which were tested using the usual methods of usability testing.Therefore,the feasibility of application design of entity interaction is verified by design practice.
Keywords/Search Tags:Tangible Interaction, User Experience, Preschool Child, Educational Game
PDF Full Text Request
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