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Research On The Design And Application Of Game Teaching Mode Of Programming In Junior Middle School Pointing To Deep Learning

Posted on:2022-11-17Degree:MasterType:Thesis
Country:ChinaCandidate:Y X WuFull Text:PDF
GTID:2517306770482264Subject:Trade Economy
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With the rise of the learning tide supported by artificial intelligence technology,the innovative talent training approach with programming education as the core has attracted much attention.The teaching goal of promoting students' meaningful knowledge construction and flexible application to solve problems has become a new topic.In this regard,the state has put forward a series of important policy guidance on artificial intelligence programming education,such as the development plan for a new generation of artificial intelligence and educational informatization 2.0,and issued the guiding outline of comprehensive practical activities courses for primary and secondary schools in 2017.It has proposed four computer programming themes for information technology education in grades 7-9,which are: entering the program world,experiencing the Internet of things,doing scientific experiments with computers For the first experience of open source robots,the information technology curriculum standard for ordinary high schools(2017 version)was revised again in2020,which also provided new requirements and new references for the connection of programming education between junior high schools and senior high schools.At the same time,the information technology curriculum standard for compulsory education,which will be implemented in the autumn semester of 2022,also points out a new direction for further deepening the information technology curriculum reform.However,in the face of the current fragmented and superficial learning difficulties of junior middle school students,how to change the traditional teaching mode,let students change from passive reception to active reflection,from negative treatment to positive response,that is,to promote junior middle school students' in-depth learning in programming courses and cultivate creative and imaginative future talents has become an urgent problem to be solved.In order to solve the above difficulties,the game based teaching mode has entered the scholars' field of vision,which is also the call of "editing" playing "editing" in the current programming education.To sum up,the research focuses on "How can game teaching support deep learning?" "How to optimize game based teaching for deep learning?" "What is the effect of game teaching in promoting deep learning in junior middle school programming courses?" Three issues are discussed in detail.Focus on "How can game based teaching support deep learning?" This problem summarizes the thinking of domestic and foreign scholars on the definition of the connotation of deep learning,and believes that deep learning is that in the game collaborative learning atmosphere,students actively participate in the work conception and collective reflection,and gradually form a learning step of effective self-expression,critical transfer and application.Through the deduction of the concepts related to games and education,it is considered that the game based teaching mode of junior middle school programming is a teaching structure that,based on the guidance of relevant games and teaching theories,realizes the overall goal of programming teaching while promoting students' in-depth learning,designs multiple teaching methods with the help of games,selects and optimizes teaching strategies,and orderly carries out relevant game based teaching and learning activities and evaluation.Then,by using the text analysis method,this paper systematically combs the research hotspots of keywords such as in-depth learning and game teaching in the context of domestic and foreign contexts,and obtains the literature materials and theoretical basis of game teaching to support in-depth learning.Focus on "How to optimize game teaching to achieve in-depth learning?" In order to solve this problem,by using the methods of interview and questionnaire,this paper analyzes the "four nots" dilemma existing in the robot programming teaching in practice schools,such as improper connection of teaching materials,uneven cognition of students,insufficient ability of teachers and low emphasis on evaluation,presets solutions in advance and predicts students' learning expectations.Then the existing DELC in-depth learning route is integrated with the mature game based teaching mode,and the game based teaching mode of junior middle school programming is constructed to point to in-depth learning,following the four principles of facing all students,penetrating the in-depth learning objectives,maintaining the edge of the comfort circle and reflecting the importance of timely feedback.What is the effect of game teaching in promoting deep learning in junior middle school programming classes This problem is studied by equal group experiment.In the experiment,we creatively developed the "3x3" junior middle school programming test paper based on solo classification,the "3x5" student work evaluation gauge based on Simpson action classification,and the "2x5" student reflection text coding table based on kraswall emotional classification,and constructed the junior middle school students' deep learning questionnaire with reference to the maturity and deep learning scale.By using the above four evaluation tools to sort out and analyze the collected data,the research found that: under the game oriented teaching mode of junior middle school programming directed to deep learning,students' internal learning motivation was expedited,their interpersonal communication ability was enhanced,their processing and reflection ability was upgraded,their critical transfer ability was implemented,and their academic performance was improved,which verified that the game oriented teaching mode of junior middle school programming directed to deep learning can effectively promote students' participation in learning Learning input,processing and reflection,communication and cooperation,and critical application are the five dimensions to achieve the goal level of in-depth learning,and it is pointed out that future research should also increase research samples and expand the flow of resources;Extend the practice cycle and form dynamic tracking;Contact front-line teachers to promote model practice;Construct the wisdom evaluation link to depict the hologram of students' in-depth learning;Combined with the development of education meta universe,the teaching mode should be improved.
Keywords/Search Tags:Deep learning, Junior high school programming course, Robot programming, Game teaching mode
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