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Keyword [Glory of Kings]
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1. Research On The Uses And Gratifications Of Mobile Online Game Players
2. Research On The Re-creation Of Traditional Celebrities In Glory Of Kings And The Cognitive Change Of Audience
3. Research On The Behavior And Motivation Of Players Of <Glory Of Kings> Games
4. Unveiling The Gamers' Life ——A Case Study Of The Participation Motivation And Behavior Patterns Of The Players Of "The Glory Of Kings"
5. An Analysis Of The Influencing Factors Of The Consumption Behavior Of The Game Virtual Products
6. The Research On The Cultural Communication Effect Of The Online Game "Glory Of Kings"
7. Research On The Player's Identity Of "Glory Of Kings"
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