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Keyword [High School Information Technology Classroom]
Result: 1 - 20 | Page: 1 of 2
1.
Research On The Application Of Game Teaching In Senior High School Information Technology Classroom
2.
An Analysis Of The Behavior Of Senior Middle School Information Technology
3.
A Case Study Of Design And Application Of Micro - Course In Senior High School Information Technology Classroom
4.
High School Information Technology Classroom Based Learning Into Teaching Exploration
5.
Differences Between Junior High School Information Technology Classroom Teaching Strategy Of Practice Research
6.
Action Research On Classroom Management Model Of High School Information Technology Classroom
7.
The Practice Research Of Classroom Teaching Interaction In High School Information Technology Class
8.
Student-based Education Idea In The Application Of High School Information Technology Classroom Practice
9.
The Practice Of Generative Teaching In Senior High School Instruction For IT In Task-driven Teaching Mode
10.
The Research Of Classroom Teaching And Practice Of High School Information Technology Foundation Based On Moodle
11.
Junior Middle School Information Technology Teachers Classroom Effective Teaching Behavior Research
12.
Research On The Use Of Learning Resources In The High School Information Technology Classroom Guided By The Theory Of Self-organization
13.
Studies Of High School Information Technology Classroom Teacher-student Interaction Effective Strategy
14.
Research On The Practice Of Individualized Teaching Based On Students’ Learning Interest
15.
Research On The Design And Application Of Micro-Course In High School Information Technology Teaching
16.
The Application Research Of BYOD In Junior High School Information Technology Classroom Teaching
17.
Research On Teacher-student Interaction In Senior High School Information Technology Classroom
18.
The Investigation And Study Of The Junior High School Information Technology Classroom Summary
19.
The Practical Study Of The "531" Teaching Model In The High School Information Technology Classroom
20.
The Application Research Of Gamification Assessment Tools In High School Information Technology Classroom Teaching
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