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Keyword [mobile games]
Result: 61 - 71 | Page: 4 of 4
61. Casework Intervenes In The Excessive Use Of Mobile Phones By Secondary Vocational Students Problem Study
62. Research On The Virtual Community Of Two-Dimensional Online Games From The Perspective Of Interaction Ritual Chain
63. Research On Mihoyo’s Precision Marketing Strategy
64. A Research On The Precise Placement Strategy Of In-feed Advertisements For Game A Of Company Z
65. Emotion And Ritual:A Study On The Interactive Behavior Of Female Players In Otome Mobile Games
66. Value Evaluation Of Mobile Games Based On Improved Income Method
67. Research On Brand Communication And Marketing Strategy Of Online Mobile Games In The Scene Era
68. Network,Norm And Trust:Research On The Influence Of Mobile Games On The Construction Of College Students’ Social Capital
69. Research On IP Development Of King Of Glory From The Perspective Of Integrated Marketing Communication
70. Research On The Narrative Strategy Of Chinese Mobile Games From The Perspective Of International Communication (2011-2021
71. The Impact Of Online Word-of-mouth On Overseas Sales Of Chinese Mobile Game
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