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Keyword [Octree]
Result: 41 - 60 | Page: 3 of 9
41. The Study And Implementation Of Collision Detection In Computer Aided Automatic Animation Generation System
42. 3D Simulation Of Ship-Bridge Collision
43. Surface Mesh Automatic Generation System Based On Delaunay Subdivision
44. The Research And Application Of Multiplayer FPS Game Engine Based On DirectX9.0
45. Design And Implementation Of 3D Outdoor Game
46. Research On Ray Casting Algorithm Based On CT Image
47. Research On Point Cloud Matching Method Based On Dual Quaternion Algorithm
48. The Research On Ray Casting For Visualization Of Anatomical Structures Based On The GPU
49. Research On 3-D Reconstruction From Point Cloud
50. Research Of Acceleration Structures For Dynamic Scenes Based On Ray Tracing
51. Real-time Rendering System, The Mrrs The Design And Realization
52. Realistic Graphics Algorithms And Real-time Rendering Technology Research
53. Gis-based Digital Factory And Some Of Its Key Technologies
54. The Electromagnetic Field Of 3d Visualization Technology, And Achieve
55. Animation Automatically Generate 3d Virtual Characters In Path Planning And Realization
56. A Surface Reconstruction Of Point Clouds Based On Spacial Status Octree
57. Path Planning For Underwater Vehicle Based On Double Propagation Wave Algorithm
58. Medical Image Volume Rendering Research And System Implementation Based On GPU
59. Techniques Of Large-Scale Point Clouds Processing And Surface Reconstruction
60. 3d Point Cloud Data Processing Applications
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