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Combative Sports Introduction To Its Winning Principle

Posted on:2002-06-22Degree:DoctorType:Dissertation
Country:ChinaCandidate:R L QiuFull Text:PDF
GTID:1117360182456463Subject:Humanities and sociology
Abstract/Summary:PDF Full Text Request
The main idea of the study discusses a theory system which includes craftsmanship sports itself, so that we can propose some arguments about subdue factors, subdue capacity, subdue rule of craftsmanship and accidence conformation in it's appliance. Finally, sets up theory system about craftsmanship sports. The main study methods which are adapted includes literature datum, analytic hierarchy process, experiment research, observation, grey interrelated analysis and deduction statistics. The main conclusion about this study are: study on craftsmanship conspectus ——craftsmanship sports content are divided originality skill, remote antiquity skill, ancientry skill, lately age skill and modern skill five phases from occurring and developing angle. The mainstream craftsmanship style in each phrase are: military affairs skill on ancientry, folk skill on lately age, sports skill on modern; Divided into "gong fa, tao lu, craftsmanship and medical"from training content angle; Divided into "bosha, yanwu, jueji"from sports forms. ——craftsmanship sports sorts are divided into quan zhong and items. From "firm and flexible", they are divided into "flexible exists on firm, firm exists on flexible, share in firm and flexible"; from "long and short", divided into "short exist on long, long exist on short, share in long and short". In short, together they are divided 9 types. From items, depending on sports feature, divided into "single technic, synthesis technic, quan zhong jinghua". craftsmanship sports subdue theory ——The direct effective factor which affects victory or defeat is validity of attack and defence. Its inner course is the relative comparison of "subdue validity power magnitude"of both sides. Though attack and defence is validity, deciding on result about victory or defeat depends on rule and judgment. ——The underlayer factors to deciding "effective power"are act-time-situation, act-angle and act-power. But victory or defeat depends on act accurate and in time which is controlled by both sides, when attack and defence don't happen reciprocity. ——Reciprocity fashions in subdue system include "tong, sheng and ke". Based on it, the best character of subdue system is "just enough,. harmonious, project". ——Study on fix quantify of subdue system, fighter's effective attack depends on act power magnitude in attack and defence action. Its contribution rate is 0.6124. On defensive man, relieving opponent's attack successfully depends on act situation. Its contribution rate is 0.7772. ——Experiment on act situation controlling ability, the more stronger act-time-situation is controlled , the more stronger subdue capacity is. Among of it, especially latter act-time-situation bulks for latter subdue capacity.
Keywords/Search Tags:craftsmanship sports, subdue theory, performance ability, act-time-situation
PDF Full Text Request
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