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Research On Interactive Design From The Perspective Of Media Building Environment

Posted on:2017-01-23Degree:MasterType:Thesis
Country:ChinaCandidate:X HanFull Text:PDF
GTID:2132330482491159Subject:Design
Abstract/Summary:PDF Full Text Request
This dissertation is trying to discuss the interaction design of Media Architecture, to look forward to more diverse communication through interaction designMedia architecture generated in the intersection of physical space and digital space. It will overthrow the existing buildings model, and also will subversive the spatial behavior of people. The core study of this essay is the communication and interaction of two space, which is outside the room has a virtual space, both the characteristic of media architecture.According to the theory that Space is the machine:a configurational theory of architecture wrote by bill Hillier, he points out that society is a kind of communicative patterns of conceptualization, the happening of the communicative process relies on a certain space, the process of the communicative operation affect space of configuration; Space is turn into entities of social information under demand of the communicative operation. In turn, space through the different fabric form for different types of communicative function; and people are also restrained or guided their communication and behavior in a space through configuration.Brenda Laurel in his book Computer as Theatre:Second Edition, thinks the human-computer interaction is a process of joint performance and creative by human and machine. He proposed using drama theory instruction process of human-computer interaction, enhance the interaction experience. Human-computer interaction to have a complete process of action, under the guidance by Human-computer interaction and drama theory; This process is from possibility to probability to the inevitability is gradually shrinking; Human-computer interaction has the characteristics of more clues to the narrative, each clue of the development process is composed of four parts, to develop different end;Different clues of Human-computer interaction need converge at some moment. Through the availability of interactive program to restrain and guide for interaction, and enhance the interactive engagement.As a kind of interactive programs, video games provides a virtual environment of communication mode. Just like in real life communication, the communication is a process, with specific content and rules; Electronic game program provides interactive content and interactive action of all the possibilities, and through availability of program to restrain and guide the action process.Bring this game action process guide the configuration of physical space, and physical space into entities of video game information, people wandering in the spatial interactions with the physical space. Virtual space as a space running the game, electronic game program is the medium of people interact with the virtual space, provide interactive action all the possibilities, space interface as the communication interface of virtual space. People can also take virtual space communication in the roaming process of space, and the space will take the diversification of communication come true.
Keywords/Search Tags:media architecture, configuration space, human-computer interaction, electronic game
PDF Full Text Request
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