The Research And The Implementation Of The Game Level Designer |
| Posted on:2007-05-17 | Degree:Master | Type:Thesis |
| Country:China | Candidate:C Tang | Full Text:PDF |
| GTID:2178360218450882 | Subject:Software engineering |
| Abstract/Summary: | PDF Full Text Request |
| The designing game level is a key procedure in the game softwaredevelopment. The game level designer is a necessary aided tool that is used todevelop game software. This paper is based on the technology of the existinggame designer, and introduces the design and the implementation of the gamelevel designer that can be fitted to 3D game engine.First it introduces the concept of the game level design, and describesthe form and the basic function of the general game level designer andsummarizes some graphic technology that the game level designer usesthrough correlative research on two section famous game level designer. Thenit introduces the frame of the game level designer that can be fitted to 3Dgame engine. After that, it introduces the system designer of the RenderSystem and UI System that compose the game design. Finally it gives thedescription of the part implementation that is used in the game level designer.This article has designed and implemented a game level designer byresearching and implementing the game level designer. It affords the gamedevelopers some lessons in homeland. |
| Keywords/Search Tags: | Level Designer, Game Engine, Render System, Binary Scene Partitions (BSP), Bone Animation |
PDF Full Text Request |
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