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Research And Application On UI Design Of Webgame

Posted on:2009-09-17Degree:MasterType:Thesis
Country:ChinaCandidate:X H LiFull Text:PDF
GTID:2178360278962678Subject:Digital media arts and technology
Abstract/Summary:PDF Full Text Request
User Interface which as a bridge between WebGame and user has great difference with other games in interface design. This paper first introduced and anatomized the doctrine of WebGame and Human-Computer Interaction technology. Then presents our research work: the principal, method and workflow which can serve as a guide for future Graphic UI design.WebGame is one of Online Gaming which made with web page programming language such as JAVA, ASP and ActiveX. Game player can play it in web browser directly and do not need download and install any client software in their PC. Contrast to WebGame, the traditional online games need to download more than 300 M (some even more than 1 G) of the client software. All people who can connect to Internet can play game no cost, no waiting with input URL in web browser and need download nothing. Along with the internet technology unceasing development, WebGame get a rapid development over the past few years and will be likely to replace traditional online games in the future. Recently, the industry of Game regards browser as a virtual operating system, which makes the prospect of web game even better.Although the domestic game is in full swing page and carried out, but the lack of systems theory as a guide, leading to many cases of failure of the game. At present, it is only a short introduction on Webgame UI design abroad, and lack of systematic, comprehensive, specific description and analysis of the domain of Webgame interface design. Interface is the external performance of the game; it has a direct impact each other between Game and user and has a very important position in the entire game design. In the interface design, from determining cultural background to realizing design idea, from feasibility analysis to project presenting, filter, amendment and evaluation, it must be a rational, orderly, systematic process and should be a corresponding system theory to guide.This article focused on the WebGame graphic interface design. We analyze the current UI design in WebGame and deep research availability and user experience, and then bring forward principles, methods and Process to guide the future of the WebGame UI design.According to availability object and user experience goals, we draw an iterative method with user participating in interface design.Our main contents are as follows:First of all, respectively elaborate on the basic theory of human-computer interface design and the concept of WebGame. Then we analyze characteristics of existing games and web browser platform then conclude the principles, methods and processes in WebGame UI design. Based on objectives of user experience and availability, we have come to the UI design method which is user participant and iterative. Users should be involved in the whole design process, and improve last UI by repeating the process"design - evaluation- re-design - re-evaluation"again and again.Finally, we apply this principles and methods to designing a game and evaluate it using observation and user survey.We hope that principles and method which we concluded is effective and valid and we also hope it can guide the future of interface design in WebGame. Finally, we have applied principles and method which we concluded to WebGame interface development and validate it is correct and scientific using User monitoring and user survey method.
Keywords/Search Tags:WebGame, Interaction Design, Game Interface Design, Usability, User Experience, Iterative Design
PDF Full Text Request
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