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Research On The Legal Regulation Of Virtual Trade In Online Games In China

Posted on:2017-03-25Degree:MasterType:Thesis
Country:ChinaCandidate:P ZongFull Text:PDF
GTID:2206330485453086Subject:Economic Law
Abstract/Summary:PDF Full Text Request
With the rapid development of electronic information technology, the Internet has become indispensable in people’s work life an important tool. Network game industry in recent years the rapid development in our country. Especially in recent years, China’s online game operators collective industry transformation, the third party trading platform for online users with large-scale virtual trading service began to occupy the main market share. Adapted to the online game virtual item trading, virtual trading into the key link in the network game industry, China’s online game virtual item trading developing multiterminal. Arising tide lifts all boats, but, as a result of the online game virtual item trading virtual and concealment, illegal activities of leading to online game virtual item trading means of transmission speed, wide range, high IQ. Online game virtual item trading at the same time the lack of a clear legal position and trading in the process of problems emerge in endlessly. This background, the paper discusses the network game in the legal relationship of virtual item trading, the legal attribute of online game virtual item trading, online game virtual item trading patterns, etc., of the online game virtual item trading regulation of relevant law are studied, in order to China’s online game virtual item trading legal regulation of theoretical basis and practice to perfect and development. Full text is divided into four chapters:First chapter specific network game virtual thing first, the concept of online game virtual item trading, online game virtual item trading legal elements, online game virtual item trading model, analyzes the characteristics of online game virtual item trading, online game virtual item trading regulation for below problem lay a foundation legal relationship.The second chapter analyzes the legal supervision status of online game virtual item trading, see the essence through the phenomena, conclude that China’s online game virtual item legal regulatory problems.The third chapter comb outside countries (regions) and online game virtual item trading related new legislation and judicial practice, and then summarizes the advanced experience of extraterritorial countries (regions), take the essence to the dregs, to build China’s online game virtual item below the legal regulatory system to provide theoretical support and practical guidance.The fourth chapter is the key chapter of this article, in the clear of online game virtual item trading related concepts, legal elements, characteristics, trading patterns, the advanced experience of other country, analysis of China’s online game virtual item trading, on the basis of the problems existing in the legal regulation, from a macro level, on how to strengthen the supervision of online game virtual item trading specific measures and how to perfect our legislation of online game virtual item trading regulation put forward the corresponding opinions and suggestions.
Keywords/Search Tags:The Virtual Object In Online Game, Transaction Subjects, Transaction Mode, Legal Supervision
PDF Full Text Request
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