| In order to classification and arrangement the Chinese men's volleyball team data from2007to2010, established the Chinese volleyball team tournament database. To contrast and analysis about the Chinese volleyball game board mainly technology utilization effect was researched by database of relevant data. At the same time, combination of training and match the actual needs, to research some important indexes and game winning relationship. Through the comparison and analysis of data, draw the following conclusions:The victory Bureau ace index, receiving adjustable attack index, total offense spiking was stopped dead in index, attacking and defending was stopped dead and error indicator, anti smash scoring index about the Chinese volleyball team were significant differencent during the four years.The winning probability can reached more than85.97percent when the number of ACE achieve or above three. The winning probability can reached more than61.15percent when the number of ACE achieve or lower than three. The winning probability can reached74.49percent when the number of ACE can control in1. When the error of the first time Attack spike was more than three, the average winning percentage is lower than28.01percent. When the first time Attack spike was more than three, the average winning percentage is lower than28.20percent. When the goal of defense and counterattack reached to3or more, the Probability of winning can reached81.93percent. |