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Research Of Design Method For Improving IPhone Productive APPUsing Sustainable Based On User Experience

Posted on:2013-02-11Degree:MasterType:Thesis
Country:ChinaCandidate:W W ChaiFull Text:PDF
GTID:2218330371954569Subject:Art of Design
Abstract/Summary:PDF Full Text Request
2007 iPhonehadset off awave ofuser-centereddesign, it provides an efficient way on whichusersandthird-partyapplications(APP)developerscan accesseach other easily and directly. However, inthis newworld, only 20%of APPs developed in China managed to maintain usingby the usersand gotprofit.Therefore, user experience(UX), a new subjectto studythe feelings user built up during the process ofusing the product, attractsmore and moredomestic and foreigncompanies'concerns in recent years.UX plays a key role in maintaininguser satisfactionand whether the product can getprofit.This paper willcarry out in-depththeoretical study in UXinvolving3 aspects: "Perception Psychology-SensoryExperience", "CognitivePsychology-Interactive Experience", and "Motivation Psychology-BehaviourExperience". We collected specific indicators of UX through user research, and built up UX model through qualitative andquantitativeanalysis.Finally,based onthe model, this paper delivered priorityanalysis and userevaluation forone specificAPPcase study, which canguide designersto improvethe UX satisfaction, and finally extend the sustainability of product.Themethod improving user satisfactionbased onintegratedUX modelingcan alsobe applied totargetapplicationson otherplatforms,such as industrialproducts, computer systems, websites and so on.
Keywords/Search Tags:iPhoneAPP, Human-computer Interaction, User Experience, Modeling, Priority Analisis, Evaluation
PDF Full Text Request
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