Agent-based modeling technology is good at describing the complex system, and the behaviors in dynamic environment. Based on Multi-Agent System (MAS) theory, this thesis mainly studies combat multi-agent modeling and simulation system for normal tank game. We also set up a warfare deduction simulation platform to validate the algorithm. Main work of this paper is listed as follows:Firstly, with normal tanks game as the background, we worked on Multi-Agent based battle unit modeling. We set up the battle unit model in accord with the real tank combat environment. On the basis of bottom-up agent organization development, we built up the battle field agent alliance organization model with the character of multi-priority task schedule logic with level obligations.Finally, to provide a vivid agent alliance combat process, we established agent alliance war deduction3D vision simulation platform in Vega Prime platform.The conclusion summarized the whole paper, illustrated the main work of this thesis, and gave the prospect of the issues in this research that need to be further studied. |