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Design And Implementation Of Multi-target User Virtual Neural Anatomical System

Posted on:2014-01-22Degree:MasterType:Thesis
Country:ChinaCandidate:F F WangFull Text:PDF
GTID:2248330395494887Subject:Education Technology
Abstract/Summary:PDF Full Text Request
Virtual experiment creats visual and vivid experimental interactive situation by computertechnology, which is not limited by time and space, and other physical device, thereforebecomes the important supplementary means in teaching of medical subjects and promote apositive effect for formation of learners in mind skills and operation skills. The investigationabout virtual experiment applied in the medical disciplines discovered that most of the targetusers only for school teachers and students, ignoring the common crowd of medical scienceknowledge as well as the clinical need for technical support. So, to break the limitations ofapplication range in medical virtual experiment, from usability standpoint, this study putsforward a "multi-objective users" concept, and take the neural anatomy of the human anatomycourse system as an example, design a virtual experiment system oriented the demand ofmulti-object users.Multi-target users refers to in the process of designing and developing the virtual of theanatomy of the nervous system,analysize the characteristics and needs of various user groupsfully and systematically,does modular design according to the requirements of differentgroups,and build virtual neural anatomy system oriented multi-target users,which can used byteachers, students and society in general and clinical medical practitioner,to extend the scopeof medical users of the virtual experiment and provide a new design ideas for Virtualexperiment development.According to the theory of constructivism and the user experience requirements hierarchythought as guidanceThis research, the study analysize the psychological needs of differentusers, builds relationship model of psychology and action oriented user, puts forward designprinciple of multi-objective user system:interface design provides a concise and easy operationinterface, fully meet user needs, and arouse the emotional experience of users; user interactiondesigns flexible and efficient function, enhance customer satisfaction; Emotional design makesthe system providing art, story, interactive functions and add user’s emotional resonance andlove for system; Exclusive design is a system that can provide exclusive features and servicesfor needs of different target users making knowledge progress for users, and improve sense of presence in the life and society and reflect the user’s social value and individual value.Reconstruction design is to improve the system, that is, after the modification andimprovement of system, improve customer satisfaction and trust further. Based on a logicdiagram of system development designed for five hierarchy needs, using User-driveninnovation strategy, build neural anatomy system service platform. On this basis, puts forwardNeuroanatomy system oriented the target user, requirements analysis, model building,background database, interface design, interaction design and system integration. On the basisof theoretical analysis,design and develop more targeted users of neuroanatomy system basedon3dmax, virtools, PHP+mysql and other technology tools,analysize Multi-objectiveneuroanatomy of the system fully from aspects of environment configuration, model building,interaction design, module implementation, technical inspection and effectiveness evaluation.The organizational structure of the paper and details of each chapter are as follows:In the first chapter, the research background is introduced. Based on the application ofeducational resource of medicine, the problems of anatomy course and experiment areanalyzed. After the introduction of the research, the content, aim and significance are firmedup.In the second chapter discussed the aim of the neural anatomy system, including howconstructive theory directs the design of the system and in what way the deep processingstrategy and user experience theory are applied. The logic diagram is constructed based on thefive demanding levels of user experience. In the end, the idea of service design is proposed,and the medical system service platform was been built up.The third chapter mainly gives a general introduction of the virtual neural anatomy systemof multi-target users. The design and development concept of the multi-target users’ virtualnerve anatomy system is discussed from perspectives of development process, function design,corpus design and interface layout.The fourth chapter mainly introduces the technical realization of multi-target users’ virtualnerve anatomy system. The construction of the system and the realization process of subsystems are analyzed in detail.The fifth chapter comes to the conclusion and prospect. The limitations and problems of the paper were discussed in this section, which is helpful to the future research.
Keywords/Search Tags:Multi-target user, Virtual experiment, System Construction, Model interaction, Userexperience
PDF Full Text Request
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