| With the development of computer hardware and the enhancement of graphics processing ability, the virtual reality technology is widely applied in the field of aviation and spaceflight. In the past, the development of the flight system in aerospace, military and other areas often relied mainly on the flight experiment. With the virtual reality technology of visualization, we can overcome the shortcomings of a long cycle and a big cost in the traditional physical experiment, and thus provide an intuitive, quick way.In this paper, we mainly designs and realizes a plane flight system using OpenGL and VC++based on computer graphics. The system simulates the entire process of the plane flying including the plane rise and fall of the attitude, the plane’s deflection and so on. This system also involves the draw of the plane flying scenes. The main work of the paper is as follows:We study basic knowledge of the3d graphics about virtual reality system including coordinate system, the coordinate transformation and color model and so on.In this paper, we study the generation algorithm of the particle system, which is used to accomplish the drawing of the wake flame.We study the generating algorithm of the plane flying scenes, mainly introduce various terrain generation algorithms, and finally choose the better generation algorithm which can generate scene quickly and has the desired effect.Through the research of the technology of texture, we realize the ground and the drawing of the sky. This paper focuses on the plane control in the flying scene and adds the flight sound in the process of flight making the system more close to reality. |