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Device Virtualization Technology Research And Its Application Of The Internet Of Things At Home

Posted on:2014-04-16Degree:MasterType:Thesis
Country:ChinaCandidate:H ZhangFull Text:PDF
GTID:2268330401490518Subject:Computer technology
Abstract/Summary:PDF Full Text Request
With the vigorous development of computer and network communicationtechnology, and constantly improve the level of the manufacturing process ofelectronic equipment, a large number of networked, intelligent embedded electronicdevices came into being, and quietly into people’s lives. However, the differentequipment vendors or organization use the equipment communication protocols andstandards, so that it’s hard to realize compatible with each other. What’s more, itmakes the coordination of services and resource sharing between devices can’t begood. How to break the barriers between heterogeneous protocol standard, to achievea seamless interconnection between heterogeneous devices, and spontaneousinteraction is the current hot issues need to be resolved. The solution to this problemnot only provides a good solution for Things interaction model, but also provides aconvenient, safe and smart living environment for people’s future life.There are many methods and recommendations on research and application ofheterogeneous device interoperability on Internet of Things in Home, and to achieve anumber of related functions, such as remote monitoring. However, there are someproblems in these methods. First, due to the interests of all sides of the game, let theequipment manufacturers are unified communications protocol is almost impossible;Secondly, using the same communication protocol of the appliances equipment can’tmake a good communications with the sensor nodes of family environment; finally,the smart home control terminal mobility and personalized than the poor. Less mobileplatform based on the control terminal, and couldn’t be achieved according to thedifferent units and home furnishing generate personalized control interface, a pooruser experience.To solve these problems, this paper, based pervasive computing ubiquitousdevice interconnect architecture. The framework to achieve the following threefunctions:First, interconnection of heterogeneous devices. Through a multi-modeconvergence gateway home environment using different communication protocols ofsensor devices, appliances and network devices come together, and then use the UPnPprotocol the device virtualization, these devices into a unified standard networkservices, thereby achieve interoperability between heterogeneous devices. Second, synergistic interaction between devices. Through the establishment ofcollaborative interaction model, the use of context-aware technology and establish theprimary decision-making inference engine, the inference engine is mainly based onexpert knowledge and user habits, making the interaction between devices canspontaneously, share resources, thereby enhancing the intelligence of the homeenvironment.Third, application for controlling on Android platform. Android-based mobileplatform designed and implemented a home layout generation tool and a suit of thingsat home, set appliance control, video surveillance, home social and situational settingsand other functions in one of the mobile applications. The user experience andfunctionality of this application have done a great improvement.
Keywords/Search Tags:Internet of Things for Family, Equipment Virtualization, Scene Perception, Android, UPnP
PDF Full Text Request
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