Using cheap camera for the 3D Human Body Reconstruction has so much value and importance. Currently, works in Body Reconstruction with raw scan data cannot run in real-time. Real-time Body Model tracking methods are all based on templates, requiring accurate input data and templates, thus cannot be implemented in low-cost devices. There will be more applications in inexpensive camera to do real-time Human Body Reconstruction, thus it requires more methods to do interaction between computer and Virtual Human Body which contains basic body information.Human Body Model Reconstruction is a key technology in Human-Computer Interaction and Virtual Try-on, but it has not been implemented on low-cost devices, for this situation we proposed a novel algorithm to use one Kinect camera to reconstruct the human body based on basic human body information in real-time. Our method use basic body information according to feature-circles to reconstruct Human Body Model by generating mesh between two feature-circles. Feature-circle is the intersection of body and the plane which is decided by a joint in a bone and the bone-vector, the radius of feature-circle can describe thin-fat information of this part of the body, and the distance between two feature-circles can describe the height information of the body part. Results of this paper indicate that our feature-circle-based Human Body Reconstruction method has less vertices and good real-time performance, thus can be used in real-time applications which has less demands in model accuracy. |