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Research On The Application Of Visual Language In The Design Of Animation

Posted on:2018-06-08Degree:MasterType:Thesis
Country:ChinaCandidate:X HuangFull Text:PDF
GTID:2335330515963193Subject:Art of Design
Abstract/Summary:PDF Full Text Request
With the domestic and foreign animation industry market size continues to grow,the domestic large and small animation production and distribution companies have sprung up,but the high number of low quality embarrassment has been plagued by us.Due to the problem of domestic animation audience positioning,too much emphasis on education and ignore the entertainment,as well as the animation technology especially Split lens design research ability is not enough,resulting in domestic cartoon characters,the story is plain,dull lack of depth of thought,has its own national brand.Compared with the United States,Japan,Korea,France and other countries,whether it is the development of the animation industry,or the creation of the cartoon itself,we are in a very backward situation.At present,Chinese animation production level is not high,especially the lens design divided the animation process,did not cause enough attention of domestic animation practitioners,for the camera creation technology,from theory to practice,China scholars and technicians have not been studied thoroughly.In view of the camera design is a key link in the creation of animation,the visual language of the master is the key factor to determine the overall quality of the animation,this paper from the aspect of vision language to explain the design of the storyboard.This paper through the literature collection and a large number of case analysis,discusses the expression of visual language in animation scenes,mainly static composition,light,space,deep into color in lens design,as well as the influence of screen,cameras and mobile camera lens language on the screen.And through the original animation script,"the grass of the insomnia," the practice of drawing,to find a breakthrough point of innovation and design,the subject of in-depth study.The film explores the classic theoretical research and Discussion on the learning method and the creation of "a shot two Pro three hit" training method,hope to be able to regulate the creator of the work flow,improve the design level,the development of creativity,the birth of excellent animation contribute to Chinese.
Keywords/Search Tags:Animation industry, Animation Creation, Split lens design, Visual language
PDF Full Text Request
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