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Base On The Unity Of The KillHim Mobole Game Design And Implementation

Posted on:2018-09-30Degree:MasterType:Thesis
Country:ChinaCandidate:Z Y ZhangFull Text:PDF
GTID:2348330542962424Subject:Industrial design engineering
Abstract/Summary:PDF Full Text Request
With the vigorous development of the Internet,and prosperity in the smartphone industry,mobile games component is more and more important in people’s life gradually,has become a way of life of people.This project is based on Unity development of a mobile phone game,the game operation is simple,delicate picture design and style look relaxed and clean,very suitable for leisure and entertainment.In the first place,this paper introduces the KillHim mobile game development tool Unity engine,it supports multi-platform mobile game development,can be easily released to the Android platform,and expounds the Unity engine of some important functional modules and the role of game scripts in development.Game design is according to your own design ideas and reference for other developer’s advice,planning of game design document.In the mobile phone games KillHim,art design,expressed in some game art design idea in the process of design.And the art style,UI design,user experience,etc are expounded.In terms of game development,this paper introduces the KillHim in the development process involves the game framework design,interactive function of implementation and analysis of the core functions of the game,and shows the use of some methods in the code.Through development of mobile games "KillHim" project,not only deepen their understanding of the game development,but also to realize my own shortcomings.For game development for the future lay a good foundation for the study and production,and continues to study the game development and production,to design a better game.
Keywords/Search Tags:Unity:C#, Game art, Mobile games, The UI.Architectural design, Function implementation
PDF Full Text Request
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