| Increasing globalization trends,foreign cultural aggression,industrialization and other factors have posed a certain threat to traditional culture.With the transformation and development of the game industry,functional games have gradually become a new field of non-legacy digital inheritance.In the era of experience economy,in addition to product functions,users are pursuing more emotional experience of products,and participatory design methods are more likely to create a perfect user experience.This article takes the intangible cultural heritage of Jiangsu Qinhuai Lantern as the research object,and the typical user of the lantern color "children" as the target user,based on children’s participation in game design,explores the feasible path and form of Qinhuai lantern digital inheritance.The research content mainly includes the following aspects:(1)Basic theory combing: Based on the analysis of the current status of Qinhuai lanterns and children’s participatory design research,the main part is theoretical combing of participatory design.Summarize the core concepts of participatory design methods,discuss the ladder model of children’s participation,analyze and summarize the cases of children’s participation in design,and provide theoretical guidance for the entire study.(2)Build the Qinhuai Lantern Resource Library and refine the main content of the Lantern Function Game: With the help of Cite Space software,combined with card classification and EZSort software,using ontopia theme map technology to build a rich,convenient,professional and visual resource library.Analyze the historical context and functional allusions of Qinhuai Lantern,extract the lantern allegory and craftsmanship as the main content of digital inheritance,that is,the main content of the Lantern function game.(3)Summarize the characteristics of the target user’s children: adopt the design ethnographic method to observe the target user in depth,and summarize the target user’s characteristics from the four aspects of behavior and action characteristics,psychological cognitive characteristics,language characteristics and socialcharacteristics.According to user characteristics,determine the ladders for children to participate in the design of Qinhuai lantern games,the positioning of adult designers in the design process,and children’s preference for toys,to provide guidance for children to participate in game design in the later period.(4)Put forward the general process of children using creative toolkits to participate in the design: Based on the characteristics of target users,the study analyzes children’s participation in the design process at home and abroad and grasps the core concepts of participatory design,suggesting that children use creative toolkits to participate in design Process,including the production,application and output of creative toolkits.(5)Practice and verification of Qinhuai Lantern function game design: guide children to use creative toolkits to participate in game function determination,information architecture and operation process design,low-fidelity prototype and visual level design.Refine children’s expectations and needs in children’s design output to complete game design practice.From the two aspects of heuristic evaluation method and user knowledge level test to verify the validity of the design.In this paper,functional games are selected as the way of Qinhuai lantern digital inheritance,and the participatory design concept is applied to the design of Qinhuai lantern color functional games.The research methods and processes in this article have certain reference significance for other non-legacy digital inheritance and user-centered design. |