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Application Of Low Polygon Style In Scene Roaming

Posted on:2021-01-23Degree:MasterType:Thesis
Country:ChinaCandidate:L F LiFull Text:PDF
GTID:2415330614971836Subject:Arts
Abstract/Summary:PDF Full Text Request
With the vigorous development of digital art,3D technology has been widely used in all aspects of social life,and scene roaming technology is one of the most profou nd inventions.With the continuous improvement of people's material living standards,the traditional scene roaming expression has been difficult to meet people's increasing demand for "beauty",so it is necessary to explore more scene roaming expression methods.In recent years,the low polygon style began to spread in the field of design,its "retro" expression,simple and clean style of the picture,make it gradually into the public vision and be loved by people.After studying the development history,b asic characteristics and production principles of low polygon,the author creatively applies it to scene roaming.The application of low polygon style in scene roaming has unique advantages,such as fast running speed of model simplification,high artistic aesthetic level of model,simplification and transmission of high-density information,etc.Taking the campus of Beijing Jiaotong University as an example,this paper combines the current popular low polygon design style to design the scene.At the same time,the design is applied to the scene roaming to realize the low polygon scene roaming.After studying the low polygon line and scene roaming,the two are combined,and the skybox environment system in unity is used to render the environment,and the fungus plug-in is used to make the interactive system,Add more elements to scene roaming,explore a new way of low polygon roaming,and provide a new perspective for the development of scene roaming and low polygon art.
Keywords/Search Tags:Low polygon, scene walkthrough, 3D modeling
PDF Full Text Request
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