This research studied egocentric depth perception in an augmented reality (AR) environment. Specifically, it involved measuring depth perception in the near visual field by using quantitative methods to measure the depth relationships between real and virtual objects.;This research involved two goals; first, engineering a depth perception measurement apparatus and related calibration and measuring techniques for collecting depth judgments, and second, testing its effectiveness by conducting an experiment. The experiment compared two complimentary depth judgment protocols: perceptual matching (a closed-loop task) and blind reaching (an open-loop task). It also studied the effect of a highly salient occluding surface; this surface appeared behind, coincident with, and in front of virtual objects. Finally, the experiment studied the relationship between dark vergence and depth perception. |