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The implementation of a three-dimensional-object simulator using Open-GL

Posted on:2002-01-26Degree:M.Comp.ScType:Thesis
University:Concordia University (Canada)Candidate:Ma, PingFull Text:PDF
GTID:2468390011995537Subject:Computer Science
Abstract/Summary:PDF Full Text Request
This project demonstrates a prototype of a simple 3D objects simulation coded using Visual C++ Version 6 and OpenGL on Windows 98 environment. The purpose of this project is to design and implement a framework of 3D objects using object-oriented modeling and design methodology; simulate behavior of 3D objects and show a virtual world of objects. This report introduces a theoretical basis for the project and presents the implementation of 3D objects simulation. Finally, the simulation results and future work are presented.
Keywords/Search Tags:3D objects
PDF Full Text Request
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