| With the deepening of the aging degree,the elderly care and medical care have become a major problem.The elderly are at a higher risk of illness than people of other age groups,and therefore the chances of getting a second injury are also greater.Symptoms bring a series of problems.Hemiplegia and muscle weakness are common conditions.Rehabilitation training,as the main way to treat such problems,has become the focus of increasing attention.However,due to the shortage of medical resources and high prices,the domestic availability of rehabilitation medical resources is not enough,and many elderly diseases cannot be effectively treated.At the same time,the rehabilitation training process is time-consuming and slow to take effect,making it impossible for the elderly to persist and give up treatment.Therefore,this article focuses on the related products and processes of rehabilitation training.Through the intervention of gamified thinking,it does not reduce the scientific nature of the rehabilitation training process for the elderly,while increasing the interest and efficiency of the rehabilitation training of the elderly.This study firstly collected and analyzed the physical and psychological characteristics of the elderly to understand the basic state of the elderly.Through literature research and observation methods,the relevant medical basis,basic procedures and training principles of rehabilitation training were understood.Secondly,the basic theoretical research on gamification was done,and the feasibility and basic ideas of gamification thinking involved in rehabilitation training products for the elderly were analyzed.On this basis,through the steps of gamification,the main goal of gamification was clarified,and a more in-depth study of the behavior patterns of the elderly group was done by way of interviews.According to the relevant information of the elderly,the main target groups are summarized,and the user portraits of the three groups of groups are drawn according to the three methods in the rehabilitation training.According to the research information,the corresponding design strategy is proposed,and the design strategy is classified by the priority of the demand through the Kano model by means of questionnaire survey.Finally,the relevant methods and design strategies of gamification are used in the design of rehabilitation training products for the elderly based on gamification.This study takes the elderly rehabilitation training products as the main goal,and uses game-oriented thinking as a guide.The physical,psychological and behavioral characteristics of the elderly are analyzed in detail.The main goal is to enhance the fun of the elderly rehabilitation training process,and explore the game.The application mode of chemistry in the elderly has reference value for the design of related medical products for the elderly. |