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Research On The Creation And Acceptance Of Interactive Fiction

Posted on:2022-12-31Degree:MasterType:Thesis
Country:ChinaCandidate:X LvFull Text:PDF
GTID:2505306770975719Subject:Foreign Language
Abstract/Summary:PDF Full Text Request
Interactive fiction is a "literary" and "playable" narrative genre that has grown up in a digital environment.The reader can observe the textual description of the novel world and make relevant actions,thus promoting the development of the story.The biggest feature of interactive fiction is the interaction between works and readers,which is different from traditional literature.At the moment when digital reading is widely popular,interactive fiction attracts many readers with its rich and colorful media features and immersive reading experience,especially among young people in the current digital information age.This study takes interactive fictions as the object,sorts out the types of interactive fictions,summarizes the basic characteristics of interactive fictions,discusses the nature of the literary phenomenon of interactive fictions from the creation and reception of works from the perspective of the interaction of interactive fictions by combining relevant knowledge of narrative and communication,and proposes the possibility of improving the existing problems in the creation of interactive fictions.In the hope that interactive fiction can develop for a long time.The first part defines and explains the concept of interactive fiction.First of all,due to the constant change of media and the frequent update and iteration of digital technology,interactive fictions based on the development of digital technology have also produced many forms of works.This paper reviews the development of interactive fiction,analyzes the main characteristics of current interactive fiction works and concludes that interactive fiction is a strong interactive literary category with text media and electronic media as the basic language and digital technology as the core.Secondly,by sorting out the specific forms of interactive fictions,it can be found that digital network technology and new media have endowed interactive fictions with characteristics such as non-linear narrative,multi-media text and interactive reading,and also made the works of interactive fictions more diversified.Finally,from the two perspectives of position and influence,the specific interactive form of interactive fiction is explored.The second part discusses the concrete creation of interactive fiction in detail from three aspects of plot setting,text construction and interactive design.Narrative is the core of interactive novel.Because interactive fiction is different from traditional novel,the setting of narrative plot should not only reflect the powerful representation ability of digital media,but also conform to the basic logic of narrative.In order to seek the perfect combination of narrative and interaction of interactive fictions,it is necessary to carry out exquisite text structure,so that the novel text can better carry the plot.Interaction design is indispensable in the creation of interactive fiction.Excellent and reasonable interaction design can become the biggest highlight of an interactive fiction.The third part discusses the new changes in the creation of interactive fiction and traditional literature on the basis of the current development of interactive fiction.First of all,the development of media technology has brought a new creation environment to literature.The collision between new technology and literature is the premise of the creation of interactive fictions,while the pictorial tendency of literature makes the creation of interactive fictions pay more attention to the readers’ visual reading feelings,and the industrial production of literature makes the creation of interactive fictions form a stable production mode and the creation tendency of IP.Second,compared with the traditional novel,interactive fiction creation subject is no longer confined to a single author,teamwork "interactive fiction creation way more grand narrative ability,interactive fiction unique mechanism allows the audience to have broader participation in the creation,in addition to the identity of the creator is gradually shifting from the elites to the general public.Finally,interactive fictions have a new change in creative thinking compared with traditional fictions.The fourth part discusses the literary reception of interactive fictions from three aspects:reception environment,reception subject and reception performance.Literary acceptance is an important link in literary activities.Only when a literary work is read by readers can it realize its ultimate value.On the one hand,readers’ reading comprehension of literary works can be fed back into literary creation;on the other hand,readers’ reading demand can generate new literary styles and provide a path for the development of literature.The content and form of interactive fictions are in line with the trend of digital reading and post-modern aesthetics,which is the basis for interactive fictions to gain audiences.At the same time,interactive fictions have a wide influence among young people and women because of their media characteristics and cognitive and emotional satisfaction.On the one hand,this promotes the rapid spread of interactive fictions,but on the other hand,it also restricts the long-term development of interactive fictions.The conclusion summarizes the characteristics of interactive fictions,makes clear the advantages and disadvantages of interactive fictions,and prospects the future literature research from the development of interactive fictions.Literature is not isolated.Although it is based on the expression of words,it cannot be bound by them.Literature should embrace new technology and keep pace with The Times.In the future with the continuous development of media technology,there may be more literature types like interactive fictions that break the tradition,which will continue to develop and be accepted by the public.This is exactly the charm and splendor of literature.
Keywords/Search Tags:Interactive fiction, Interaction, New media, Digital literature, Literary and artistic production
PDF Full Text Request
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