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Research On The Design Of H5 Garbage Classification Popular Science Game Based On Incentive Theory

Posted on:2022-11-24Degree:MasterType:Thesis
Country:ChinaCandidate:K R RenFull Text:PDF
GTID:2511306758469334Subject:Computer Software and Application of Computer
Abstract/Summary:PDF Full Text Request
With the in-depth implementation of my country's garbage classification system,popular science-based garbage classification publicity posters and videos can be seen everywhere in the city,but there are many rigid forms of such publicity.In recent years,relying on popular science games to carry out educational guidance work has been widely recognized by the public.H5 garbage classification science game can not only effectively weaken the seriousness of science popularization,but also lead the public to learn garbage classification knowledge in fun games.Therefore,under the support of policies,social needs,and technology,the H5 garbage classification science game has certain application value in the publicity of garbage classification,and the research in this paper is feasible and necessary.Starting from the response to the garbage classification system,starting from the public's demand for garbage classification and the relevant background of H5 game media,this paper realizes the research and practice of H5 garbage classification science games through five chapters.First,the development context,characteristics and advantages of H5 technology,the practical significance and development analysis of waste sorting science games are studied,and the problems and deficiencies of existing waste sorting science games are summarized;The application of the theory in the garbage classification science game is analyzed,and the significance of the garbage classification science game under the guidance of incentive theory is summarized;thirdly,it is concluded that the H5 garbage classification science game is motivated by target motivation,content process motivation,and emotional feedback.The design method of each level is used as a design framework to guide the next creation.Next,the creation of the H5 garbage classification popular science game "Trash Archives" based on the incentive theory is based on user research.The hierarchical design was further improved,and finally a H5 garbage classification popular science game with both fun and practicability was obtained,and the summary and prospect of this article were put forward.Through the combination of theory and practice,this paper explores how to improve the experience of using garbage classification science games,and provides a certain value reference for future design practice.
Keywords/Search Tags:Garbage classification, Incentive theory, H5 technology, Popular science games
PDF Full Text Request
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