| In recent years,popular science education has been gradually popularized in the social level,and more and more people understand the importance of popular science education,and popular science education for teenagers has been paid more and more attention in this trend.The scope and carrier of dynamic graphic design are also expanding.As a new form of visual expression under the new media,dynamic graphics design has vivid and intuitive visual characteristics.From the perspective of media attributes,the information transmission of dynamic graphics covers more widely and spreads faster.Using dynamic graphics to convey information has become an important trend.With the rapid development of mobile media technology,dynamic graphic design has become an effective means to make popular science interesting and visualized.The introduction part of the paper focuses on the background of the subject research,on popular science education,dynamic graphics design and interface design and other aspects of the related research status,and analyzes the rationality and feasibility of the subject research,and then pointed out the main objectives and innovation points of the subject research.The second chapter,based on dynamic graphic design theory as the background,combined with the current media technology and the development trend of media terminal,the dynamic graphic design of a brief introduction of the development process of carding,analysis and summary,and also analyzes the youth groups and the popular science activities,the connection between the and defining the subject category of popular science education.In chapter three,the age group of teenagers is defined firstly.At the same time,the relevant products of popular science education for teenagers are investigated and analyzed.The main competitive products in the survey are popular science education apps with different attributes and themes.In addition,in order to improve the accuracy of the survey and make it more widely adaptable,questionnaire survey and user interview are used to combine online and offline methods to further analyze users’ popular science learning.Chapter four discusses the visual characteristics,functional characteristics and emotional interaction attributes of dynamic graphic design when it is applied in popular science education App from the aspects of visual characteristics,functional characteristics and application advantages of dynamic graphic design in App.In chapter 5,based on the analysis and research results of Chapter 3and Chapter 4,the functional principles,interestingness principles,aesthetic principles and interactive principles of dynamic graphic design for popular science education apps aimed at teenagers are proposed.And constructs the dynamic graphic design application strategy,such as the popular science information dynamic graphic design accurate application strategy,the popular science information dynamic graphic design easy to identify the use strategy,the popular science information dynamic graphic design to achieve beautiful coordination of the use strategy.It also summarizes some design methods that can be referred to in dynamic graphics design,such as establishing the conversion rules between popular science knowledge text and graphics,improving the matching degree of popular science graphics design and interface interaction design,and doing a good job in the design of popular science information dynamic graphics guidance class.These principles,strategies and methods are summarized in order to optimize the existing App products of popular science education for teenagers and guide more teenagers to produce vivid visual images and rich and interesting concepts of popular science knowledge.Chapter six carries out design practice according to the principles and methods proposed in Chapter five,completes the dynamic graphic design and application effect presentation of Explorer,and finally presents the design scheme.The results of this paper will provide a reference for the methods and principles of dynamic graphics design and application for other popular science education apps of teenagers,and also provide a feasible scheme for the practice of dynamic graphics design and application for related popular science education apps. |