| Nowadays,audio effect plug-ins are widely used by related workers at home and abroad in the field of audio technology.However,there are not many talents developing and researching them in China.Therefore,the author explores the development of audio effector plug-in,taking reverberation plug-in as an example,hoping to attract more attention of domestic audio development personnel.This paper is divided into four chapters.The first chapter is the introduction,which mainly elaborates the background and significance of the thesis,audio effect plug-ins and their development.The second chapter mainly elaborates and analyzes the development of effects based on the audio plug-in framework.First,the reasons for choosing JUCE will be explained by comparing several audio plug-in frameworks and the statement of the characteristics of cross-platform and multi-format.Secondly,I will analyze the role of the software development kit and the framework of the audio effect plug-in.The third chapter mainly elaborates the related theoretical knowledge and algorithm analysis related to reverb.The first section explains the principle of reverb.The second section mainly analyzes the reverb algorithm.The fourth chapter is based on the content of the previous two chapters.It shows the implement of the reverb plug-in by programing.Through the realization and comparison of programs,interface design and programming,compiling the plug-in,the reverb plug-in will be carried out.This paper hopes to provide help and reference for related scholars through the development practice of reverb plug-in based on JUCE,including principles,design,problems encountered and solutions. |