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Comparative Analysis On The Research Of Domestic Structuregame,Role Game And Performance Game Based On Citespace

Posted on:2021-03-25Degree:MasterType:Thesis
Country:ChinaCandidate:P LiuFull Text:PDF
GTID:2427330647451529Subject:Pre-school education
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Play is the nature of children,but also the difficulty and weakness of kindergarten curriculum reform.Autonomous play is a game activity carried out by children according to their own interests and needs in a certain game environment.The value of the game is to satisfy the nature of the child,the autonomous game is the game that can satisfy the nature of the child,the structure game,the role game,the performance game is the most typical and representative game in the autonomous game.The ancients often said," know the past and learn from the present,with historical politics ",with structural games,role games,performance games as the representative of creative games,its research status in the end? Where will the future development go? It is worth our further discussion and study.Cite Space software carries on the ingenious visual analysis through the scientific knowledge map,explores the development vein of the three kinds of games from the macroscopic angle of view,and then presents the theme direction,the research hot spot and the research frontier.Based on the author cooperation network analysis and summary of the status of the author and the organization cooperation;according to the topic co-occurrence network analysis summed up the research focus;with the help of keyword topic clustering analysis,high-variant keyword detection research frontier.Cite Space software not only provides a new research idea for the development of preschool children's autonomous play in China,but also provides a convenient way for researchers to quickly understand the development process of this field.It enriches the content and system of preschool children's autonomous play research in China.Based on the need of the development of autonomous games,this study takes the articles on domestic structural games,role games and performance games published in China Zhiwang in the past 30 years as the main research object.With the help of Cite Space visualization software,the 1865 literature is visualized and analyzed.The main conclusions of this study are:1.Analysis on the Issue Quantity and Issue TrendFrom the total number of issues,the annual total number of issues and the average annual number of issues,structural games have become a research hotspot.Under theinfluence of national policy,2002,2012-2013 and 2016-2019 are the important inflection points of the three kinds of games.The structure game is earlier than the role game,and the role game is earlier than the performance game.In terms of duration,in the initial exploration stage,structural games are the research focus,and the first stage of steady promotion,performance games have become a research hotspot.From the point of view of the total number of documents,the preliminary exploration stage,the role game as the research hot spot,the steady promotion of the first stage,the structure game as the research hot spot.From the average amount of text,the preliminary exploration stage,the structure game as the research hot spot,the steady promotion first stage,the role game as the research hot spot.The research and development of three kinds of games has developed from the initial cognitive stage to the in-depth research stage.From paying attention to external teacher guidance and environmental materials,internal children's fine development,to studying the essence and connotation of real games.2.Scientific cooperation network analysisThe author and the organization cooperate the research aspect,the total text quantity is small,has not formed the perfect research system.In three kinds of games,the author and the organization cooperation all have the small group to appear.The cooperation group is completely different,the author cooperation and the organization cooperation group have the diversification,the university research becomes the research leader.The core of the cooperative team of the author of the role game and the structure game is not obvious.Teachers Liu Yan,Li Xia and Zhu Limei have become the core group of the performance game,Nanjing normal University has become the core of the research of the structure game,Liaoning normal University has become the core of the role research,and Beijing normal University has become the core of the research of the performance game.3.Thematic Common Network AnalysisFrom studying the external influencing factors of games to refining the development of children's autonomy and social communication ability.Teacher guidance,large class children,interest has become a hot spot in research.The subjects of the study are comprehensive,including children of three ages,especially large-classchildren.The development of children's psychology focuses on children's creativity,interest and personality characteristics,especially the study of personality psychological characteristics.4.Thematic Cluster Analysis and Probe Analysis of Prominent Words on Research FrontiersIn cluster analysis and the detection of salient words to the research frontier,the frontier words of structural game research are: regional game,guidance;the frontier words of role game research are: game,early childhood education,teaching strategy;the frontier words of performance game research are: autonomy,early reading,fairy tale play,game activity.Finally,summarize the research suggestions,shortcomings and reflection.Research suggestions are made from six aspects: research breadth,research depth,author cooperation,institutional cooperation,children's view and educational legislation:enriching research content and broadening research breadth;clarifying research topics and increasing research depth;deepening theoretical research,and constructing research groups...
Keywords/Search Tags:CiteSpace, Structure game, character game, performance game, comparative analysis
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