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The Analysis Of Illegal Operation Network Game Plug-in Law Application

Posted on:2012-11-24Degree:MasterType:Thesis
Country:ChinaCandidate:J SuFull Text:PDF
GTID:2166330335470311Subject:Criminal Law
Abstract/Summary:PDF Full Text Request
In recent years, online games are the most popular electronic game at present in young people, but with the popularity of online games, the negative impact is multifaceted. In these negative impact, the negative impact of the network plug-in is the biggest. Plug-in mainly refers to a software that can enhance the function by modifying the server-side program, the client program and modify the data sent between server-side program and client program by cheating methods used to enhance the effect of the game. Using plug-in will not only damage the fairness and interest of network game, but also the prevalence of network game will cause huge economic losses of copyright owner. The most terrible thing is when online games developed to a certain stage, there actually emerge a different division of labor which format development, manufacture, operation of the underground industry chain so that caused some extent damage to market economy. However, in our country, because there is no clear legal regulations related to online games to manage external regulation, so the most important in the present is formulating the relevant laws and regulations as soon as possible which can specific further. Therefore, the legal application of the network game plug-in is worth to depth discussion.In this paper, it is talk about the case of illegal operation network game plug-in as an example to discuss in order to specific analysis the legal application of the plug-in case further in judicial practice. In this case, it is very clear for the part of a crime fact, but there is controversial for parts of the application of the law. The Public Prosecution brought about to the crime of copyright infringement prosecutions, and judicial organs during the trial that should be illegal after the convicted and punished more appropriate management. From the plug-in concepts, definitions start of the case and the legal relationships involved in the case of qualitative made a more detailed analysis.In this paper, include four parts. The first part is the case description:including brief case, the focus of problem analysis and conclusions of the trial. The second part is related to the basic problem with the plug-in analysis, this section includes the concept of plug-in, plug-in causes, external works and external classification. The third part is the case involving the analysis of issues related to cyber crime, cyber crime analysis of the characteristics and constitution of crime and the case for a more detailed qualitative analysis, that is, through the plug of the civil law and criminal law-related charges for each analysis. The forth part is the plug-in the course of conduct to combat some problems and the countermeasures and suggestions, this part of the external regulation of behavior problems in the process of analyzing to make some comments in the same time.
Keywords/Search Tags:network game, plug-in software, the law application to be qualitative
PDF Full Text Request
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