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Research And Implement Of Editor System Based On Three-Dimensional Rendering Engine

Posted on:2010-08-21Degree:MasterType:Thesis
Country:ChinaCandidate:W F KuangFull Text:PDF
GTID:2178360278480486Subject:Computer application technology
Abstract/Summary:PDF Full Text Request
Editing system of three-dimensional rendering engine is an important research content in 3D games, virtual reality, computer animation, and computer graphics .And it is also seemed as the research focus and difficulty in this field .It has broad application prospects in areas such as 3D games ,film special effects production and multimedia creation .There are three main parts comprised in this Three-dimensional rendering engine system: construction of three-dimensional scene, editor of three-dimensional scene and loading and preservation of scene document.Based on further study on rendering engine OGRE and its third-party interpolation library, This thesis constructs and implements the editing system of rendering engine based on OGRE. It can construct three-dimensional scenes for three-dimensional applications rapidly on the assumption that the three-dimensional application is also developed on the basis of OGRE engine.Development status of game engine, rendering engine and editing system of rendering engine at home and abroad are mainly introduced in chapter one.In chapter two ,the paper introduce components of game engine and rendering engine .and then, the characteristics ,framework structure and scene management of OGRE engine are detailed introduced.In chapter three, related technologies, plug-in technology, dynamic link library, XML, STL and design pattern, which are used in designing and developing the editing system are introduced.In chapter four, the overall design and design process on the Editing system of rendering engine are elaborated.The implementation of editing system of rendering engine is described in detail in chapter five.Finally, the article summarize the design and implementation of the editing system, and then raise the prospect of future work.
Keywords/Search Tags:OGRE, Rendering engine, Scene Management, Scene editing
PDF Full Text Request
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