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The Research On The Impacts Of New Interaction Interface On The Experience Of Electronic Games And Application

Posted on:2013-02-03Degree:MasterType:Thesis
Country:ChinaCandidate:R MoFull Text:PDF
GTID:2211330371964807Subject:Art of Design
Abstract/Summary:PDF Full Text Request
This paper treats the meaningful play as the core value of electronic game products.Taking the Move Control as the main discussion object, looking at the new interactive ways which are widely applied in this realm currently. Comes up with some issues which derive from the new interaction ways and try to find the reasons lead to these experience isuues by introduced in some relative theories about Cognitive Psychology and Information Theory. Finally, through the experince isuues, finds out a common point to combine both of these two theory together, discovers the phenomenon that how the cognitive defects due to the new interation ways put a negtive impact on the information convey process, and both of these two aspects, do harm to gamer's experience. Meanwhile, puts forward the application prospects and value of new interaction ways in Electronic Games dialectically.In the final part, this paper insists that the real value of new types of interaction in the realm of electronic games should be used to create new game genera, instead of as a toy to reform traditional interface, in order to make a more harmonious relation between the structure of game and control mode. Change the view from"How to play"to"What's new we could play".
Keywords/Search Tags:video games, game experience, gamers'cognition, information channel, move control
PDF Full Text Request
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