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Massively Multiplayer Online Role-playing Game Art Design

Posted on:2013-01-30Degree:MasterType:Thesis
Country:ChinaCandidate:Z G ZhangFull Text:PDF
GTID:2211330374951184Subject:Art of Design
Abstract/Summary:PDF Full Text Request
In recent years, the online games in the domestic have a rapid development and the social surge in demand for game art design are strongly sought after. In order to let more people know about the content of the work and methods of the Game Art Design, the author selected a current popular multiplayer online role-playing games as a research sample, combined with the traditional domestic theory of aesthetic education, from the moment of the game industry conditions and data analysis, has invested two years of game development and practice, to study and summarizes the methods and experience. The author derivessome game art design practical techniques and tips, and some of the: industry's point of view. Therefore, with this writing to share with readers the results.The game art design techniques, starting from the perspective of the industry market:conditions, taking into account the overall process of game development, is divided into several types, and then analyze. Including how to grasp the direction of the design, application of production skills. There is future development of the industry of game art design prediction, put forward the views of the author of Art and Design work and talent training methods.
Keywords/Search Tags:Industry conditions, Game art design, Game art education
PDF Full Text Request
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