| As for network games should we make the best use of the situation orshould we stop eating for fear of choking? It is a practical question which mustbe answered at present by people engaging in ideological and politicaleducation.Contemporary college students are the main groups in playing internetgames which has strong charm and influence in their mind. The negativeimpacts caused by network games have been widely criticized for many yearsin the social life, as much thought and culture spread in network games is notaccord with the development requirements of advanced socialist culture withChinese characteristics. It is basically presented as below: some networkgames make college students moral disorder and honest absent, others distorttheir outlook on world, on life and on value, etc. Therefore, it has been stronglyrequired to ban and block network games in the society. Some schools andsome people ever attempted to get students away from network games, butthe result has not been favorable.Actually as a kind of culture product, network games can spread advancedas well as decayed thought and culture, which absolutely depends on whetherwe can utilize it correctly. In Sixth Plenary Session of the Seventeenth PartyCentral Committee, it is proposed to strengthen position construction ofthought and culture, enhance public opinion guidance, and highlight mainmelody of thought and culture on network. And it should develop newtechnology and new form on network and occupy dominating point of networkinformation transmission. These conform to the requirement that collegestudents’ ideological and political education should occupy the new technologyposition on network. There are a large number of people playing networkgames, which is an important application form on network. Undoubtedly,occupying the position of network games plays a significant role instrengthening position construction of thought and culture on network toexplore a new situation of college students’ ideological and political educationin our country. The article thinks, network games can be a very effective carrier in the ageof the Internet on Ideological and political education of collegestudents.Network games as the carrier of Ideological and political educationhas the very big advantage. This paper supports the network games is a kindof important network ideological and political education form and means intothe ideological and political education work of college students. If the networkgames and the contemporary ideological and political education organically,we can expand our college students’ Ideological and political educationchannels, contain to teach in happy, reduce the college students’ psychologicalrepellence on Ideological and political education work. And the paper thinksthis idea can be done.The basic idea and structure of this paper is as below: under the condition ofrespecting the basic guidelines on college students ideological and politicaleducation formulated by our Party and State, basic rules of modern ideologicaland political education, as well as keeping the basic characters of networkgames unchanged, by virtue of related theoretical result from domestic andforeign predecessors, in the first part, it describes the game and its relatedfeatures, and further put forward that the game is not only a kind of life style,but also a learning method; in the second part, it introduces the network gamederived from the traditional game and its relevant characteristics and charm,as well as the reason why the network game has so much charm on currentcollege students; in the third part, it demonstrates that the network game canserve college students ideological and political education as a new kind ofcarrier, the necessity to introduce the network game into college studentsideological and political education, and how the network game influencesideological and political education, etc.; in the forth part, it discusses thedevelopment and use of the network game with ideological and politicaleducation function. |