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Design And Implementation Based On J2me Mobile Phone Gobang Game

Posted on:2013-01-04Degree:MasterType:Thesis
Country:ChinaCandidate:P Q MaFull Text:PDF
GTID:2248330374486602Subject:Software engineering
Abstract/Summary:PDF Full Text Request
With the popularity of mobile phones in China, Java functionality on mobiledevices, mobile value-added services generated by the Java application gradually reflecttheir influence, the software development of mobile games software industry in arapidly developing new force. Phone performance is gradually enhanced, and cell phoneas a portable gaming platform becomes more mature. Electronic games have becomeone of the whole world the most popular form of entertainment, which combines manykinds of high entertainment, athletics, science and technology, simulation andentertainment elements in one. Pioneer of electronic games, interactive entertainmentindustry in the21st century, the rapid development of the latest sunrise industry, tobecome the new hot spot for growth in the global IT industry. Consumer electronicsapplications, J2ME (Java2Platform, Micro Edition) devices, intelligent, diversificationprovides a revolutionary solution, in recent years with a variety of different devices,especially mobile communications equipment rapidlythe development of the birth of anew development technology.This paper focuses on the application of J2ME technology, developing a free cellphone game with artificial intelligence. This procedure will be the classic works of allages come to cell phones, the hardware platform for the more popular softwareapplications. Backgammon game is based on JAVA platform to write, to meet theentertainment needs of the general mobile phone users.The design is based on the J2ME development environment for the development ofWTK2.5and the simulator tool, and similar games of the same type of comparison andreference, was developed to Gobang Battle Edition phones.This game involves the game development framework for the driver, class structureand process design, as is the man-machine gaming, it also won the chess-type andoffensive and defensive strategies were discussed to achieve logic algorithm designed toenhance the game of intelligence. Among them, the logic of algorithm design is theemphasis and difficulty in game design. The game interface is simple, but the size of theboard more flexible and humane, based on different mobile phones automatically adjust the screen size; the game supports both keyboard and also supports pointermanipulation; game, players can choose the upper hand, board size.
Keywords/Search Tags:Mobile Game, Backgammon, J2ME, Artificial Intelligence, Design andImplementation
PDF Full Text Request
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