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The Hyperbole Study Of Keyframe

Posted on:2014-04-21Degree:MasterType:Thesis
Country:ChinaCandidate:L WangFull Text:PDF
GTID:2255330401481679Subject:Art of Design
Abstract/Summary:PDF Full Text Request
This article to study animation clips hyperbole use as the starting point of the domesticanimation from the sub-language of the camera to figure performances, to the special effectsand soundtrack of hyperbole in the use of which, and tried to propose a change inmethodology and application mode.Long development and transformation of the art ofanimation, there are many excellent works."Snow White","Flowers and Trees","MickeyMouse and Donald Duck","Spirited Away","Monkey King","Ratatouille","The Prince ofEgypt" just to name a few. However, for whether it is the best of classic works or shoddy ZaoKang of more or less the lack of the use hyperbole overall system. The causes andconsequences of the comprehensive problem, this paper system analysis and summarizedsome shortcomings: lack of hyperbole key frame, expressive characters key frame key framehyperbole overlap key frame inconsistent hyperbole and style. Through analysis of the natureof the problem, I found the culprit of these problems occur is: focus on a simple narrative, thefigures show no appeal. The key frame expressive, ignore the exaggeration movementrelationship. Role expressions single, produced by ignoring the use of hyperbole. Exaggeratedkey frames is not appropriate to use the exaggerated deformation tactics to hyperbole andexaggerated confusion. Some of these problems is obvious, some of it is difficult to find. Thispaper attempts to and summarized the the key frames hyperbole experimental system mode.Contrary to the law of motion of extreme exaggeration mode. The key frame anti law ofmotion is exaggerated, typical skills exaggeration, exaggerated plot type lens languageexaggeration. The key frame to hyperbole system design:Key pose and personality, bodylanguage subtext, the mechanical motion of the object contemplated exaggerated,"movement" of hyperbole, exaggeration and sports, performances, humor, culturalintegration.This article studies the main literature interviews and information law researchmethods, comprehensive analysis of cartoon production key frame exaggerated Tactics andmany problems caused by the lack of improper cartoon, these problems animator all aspectsof a lot of problems with localization. We had to ponder. Most an animation professionalstudents, I carefully analyze the cause of the problem, and actively explore and mentor,reference books and magazines, want to be able to make reasonable suggestions. This chapteris intended to study "how to do", rather than a litany of "why" and hope that through theirown professional learning and understanding in related fields to arouse our animation,keyframe hyperbole, of exaggeration practices applying thinking, out of their own way, andhope that these studies contribute meager forces need everyone to work together for thedevelopment of China’s animation.
Keywords/Search Tags:keyframes, hyperbole, problems, mode
PDF Full Text Request
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