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The Interaction Design And Eco-system Of Mobile Fashion APP For The Generation In College

Posted on:2013-08-24Degree:MasterType:Thesis
Country:ChinaCandidate:C M LiuFull Text:PDF
GTID:2285330395462602Subject:Art of Design
Abstract/Summary:PDF Full Text Request
The paper takes how to integrate fragmentation resources of campus with new media asthe key point, the purpose of research is to explore how to affect fashion choice and lifestyle ofpeople by the campus fashion model (opinion leaders), and find how to build the ecosystem toimprove the fashion influence gradually.The research starts from the project practice, having three significations:1-Construction of the platform of fashion influence of Beijing Institute of FashionTechnology: based on the resource of BIFT (fashion model, selected outfit products, originaldesign, campus culture), the research explores "how to make use of the resource and how todesign the user experience to shape the fashion lifestyle of the generation in college ".2-Windows8opportunities: the subject is involved in Microsoft Windows8focusedapplications project, and will get the official promotion on-line from Microsoft.3-Getting phased progress of the key project: the background of application dataannotation and management has partly undertaken the task of " Key Laboratory of digital andinteractive media in Beijing" FASTA fashion trend forecasting system", and it will also play acascade effect on related topics.The inadequacies of the study are lack of user experience test, platform to be perfect, lackof socialization exploration, exploration of ways to promote original designs because of the limitof implementation stage.
Keywords/Search Tags:Mobile Applications, Campus Fashion, Ecosystems, Interaction Design
PDF Full Text Request
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