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Research On Digital Movies In The Performing Arts

Posted on:2015-07-08Degree:MasterType:Thesis
Country:ChinaCandidate:X R ShaFull Text:PDF
GTID:2285330422972079Subject:Theater, film and television
Abstract/Summary:PDF Full Text Request
Digital film performance art has gradually gained more attention in thedevelopment process of digital technology due to its more prominent performance, sothat the virtual characters and scenes from movies have more visual impact; actor in thedigital movie’s performance is also influenced by the digital technology, the actorsperforming awareness and skills required to adapt to the development of virtualtechnology in order to create a more realistic character. This dissertation systematicallyanalyzes the realization of digital film technology, a comprehensive set of digital movievirtual space character creation and implementation process, through the case analysisand the theory of form, analysis ability of performing arts need and innovation, and thedigitized movie effect on acting education are analyzed, and in the end a brief analysisand judgment of the digital movie development process.The paper is divided into six parts, each part has its own focus, combining into acomplete essay. The first part is the introduction, briefly describes the current situation,the significance to study Performing Arts Digital TV implementation methods andtechnical lines in order to ease in the rest of the essay. The second part of the paper inthe new digital film is analyzed, the function and the characteristic of digital technologyare described, and compared the differences between traditional film and digital filmmaking, and analysis performance means different films on the different requirementsof different actor. The third part is the most important part of the essay, as it’s about thenew characteristic in digital film acting, this is an objective study about digitalperforming art. In the understanding of the digital movie, analysis of digital filmrequirements of the actor and the influence, this part from the ability, experience,judgment and thinking ability, physical performance and language performance,adaptability, attention, observation, realistic grasp, grasp a sense of rhythm, sense ofhumor reflected and image grasp etc. a detailed analysis of digital movie imagination ofactors, through case study and theoretical analysis of the traditional film and digitalcinema requirements in the aspects of the simple comparison, proposed the digitalmovie actor capabilities and perceived higher argument. In the fourth part of the thesison the digital movie performing arts from the new characteristics of digital virtual roles,digital virtual environment and new requirements, the virtual space performance formand method three aspects respectively in detail, on the new characteristics of digital film acting arts are summarized type analysis. The fifth part complete digital movie for theperforming arts teaching requirements, analysis of digital movie effects on performanceart teaching from the director consciousness, no object exchange, post processingteaching design and so on; the sixth part of the thesis are summarized and analyzed, andperforming art on the future development of digital meter.
Keywords/Search Tags:Digital film, Performing arts, Virtual, Object
PDF Full Text Request
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