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On The Legal Protection Of Virtual Property Issues

Posted on:2017-12-03Degree:MasterType:Thesis
Country:ChinaCandidate:F D LiFull Text:PDF
GTID:2336330503462330Subject:Master of law
Abstract/Summary:PDF Full Text Request
In the 21 st century, network development and popularization rate reached incredible proportions, bits and pieces of real life and virtual networks are inseparable, while preserving the form of the people's property has also undergone various changes, single-property protection from online games players upper level, transaction, inheritance, was the problem damages infringement,endless paper based Lihong Chen v. Arctic ice game company case study to start focusing on research networks in terms of legal issues infringement of virtual property protection. For the infringement of which generated by the first law in the cognitive areas, within the scope of legal recognition for non-property-cum-reality virtual property into the shallow analysis of the legal protection of virtual property will be. To agree with social relations between the virtual property,virtual property transaction code of conduct, which in turn can give virtual property even more obvious legal nature. So that is a refuge for the interests of the players, but also actively ensure healthy development of online games, so that the socialist market economy more flexible, all with extraordinary significance. In the case of the current lack of relevant laws and regulations of the transfer of virtual property, virtual property transfer can associate with the provisions of China's "Property Law" relevant change of real right and publicity. If a player violates the contract, service providers have the right to stop the game player's game account to use. Game service provider before stopping the use of the player account should notice the players. Game service providers an obligation to protect players' virtual property safety. In the third person to steal players' virtual property and the players can not determine the case against the third party, the game service provider is at fault, it should bear the corresponding responsibility.
Keywords/Search Tags:Network, property, game, tort damages
PDF Full Text Request
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