The picture book is a kind of reading material suitable for children from all over the world to learn,and it satisfies children’s interest in reading pictures and texts in the early stage of children’s learning.With the continuous development of economy,society and technology,a large number of electronic picture books have begun to appear on the market.With the development of digital picture books,more and more parents are beginning to worry that electronic picture books cannot bring the temperature of children’s paper books and prolonged electronic picture book reading brings strength and physical harm to children.According to the previous survey report of this study,65.41% of parents believe that children are more interested in mobile phone electronics,and 48% of them are exposed to electronics for the purpose of playing games.Therefore,most parents believe that electronics product contains certain hidden dangers for children’s physical and mental health.This article was dedicated to combining paper picture books with electronic picture books to create a "two-way picture book".Based on the traditional paper picture books,the most common Gamification experience in electronic picture books was derived.With H5 interactive games as the media,the interaction between children and parents is enhanced while reading.This paper is mainly divided into three chapters.According to the ideas of putting forward problems,analyzing problems and solving problems to the innovative design practice of picture book project,this paper studies the H5 interactive game style children’s innovative picture book design.The main arrangements of each chapter are as follows:In the first chapter,it introduces the research background and purpose of H5 interactive children’s creative picture book design,and puts forward the innovation of this paper.In the second chapter,H5 interactive game style children’s innovative picture book design concept and interactive interaction principle and method was obtained by the analysis of the current situation of children’s picture book design.In the third chapter,"Chinese Traditional Food Customs" was used as an example to design the innovative practical design of H5 interactive game-style picture books for children.Through the creation,design,production and interactive experience of the traditional paper-based picture book,such as format,binding,layout,material,illustration style,and the diversified H5 interactive game forms integrated in the picture book,this paper further explains the actual existence value of "H5 interactive game type children’s innovative picture book" and the concept of digital development of book design integration. |