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Research Of Child Logic-Based Graphic Element Design For Digital Interactive Picture Book

Posted on:2019-03-12Degree:MasterType:Thesis
Country:ChinaCandidate:J Y DingFull Text:PDF
GTID:2405330545487784Subject:Design
Abstract/Summary:PDF Full Text Request
Digital media technology has become a tool for hundreds of millions of people to obtain information in a very short of time with amazing speed.Its emergence made a variety changes in media to create,share and exchange information and resources,whether from people's life,work or entertainment.It breaks the limitation of traditional media,realizes the connection of global users,brings the unprecedented combination of individual expression and global communication,and becomes the best media form of human activities.The popularity and strength of digital media technology has promoted the development of scientific research and social economy in related fields of various industries.Take traditional children's picture books for instance,digital media technology has also brought it into a new dimension,namely,children's interactive picture books.Its main characteristic is relying on the digital technology,on the basis of traditional picture book and presenting it in a digital way assembling text,picture,audio,video,touch control as one.Compared with the traditional picture book,its biggest advantage is interactivity.It makes interaction achievable between children,parents and teachers,which also makes them stay closer.Therefore,as an indispensable educational model in early childhood,interactive picture books play a vital role in education.Based on the digital media technology,this paper analyzes and studies the current situation of children's interactive picture books at home and abroad and the development trend of mass education,and analyzes the existing problems of children's interactive picture books in the market.In the face of the trend of digital development in the future,this paper discusses how to realize the application of digital media technology in children's interactive picture books in order to meet the development needs of the future society.The author finds that the development of the future society needs more comprehensive talents,which is particularly important for the education of logical thinking,because only with clear logical thinking can people better express What they think and what they want to do.According to the above problems,through a large number of literature reading and book research,the characteristics of children's physical and mental development,as well as the theoretical study of children's logic are analyzed in detail.It is found that 4-6-year-oldkids are in a semi logical stage of development,their cognition of things is based on sensory experience,and the cerebral cortex of the frontal part of the children is just developing,the development of their brain volume reaches 95% of that of adults,which is the best period for the formation of children's thinking.Therefore,the author limits the scope of this study to 4-6 years old,and according to the characteristics of child psychology and physiological development,the author makes a detailed analysis of the children of this age.On this basis,according to "operational mode of thinking" championed by Piaget in the theory of children's logic,the author set up the interactive picture book experience goal of training children's thinking.Secondly,the author studies and combs the existing forms of children's interactive picture books at home and abroad,and summarizes them according to the research and analysis of the survey data.This paper is divided into the following three sets: electronic photo set,audiovisual interactive set,and experience feedback set.Based on that,the author found that the expression form of the experience feedback set accords with Piaget's "operational mode of thinking".Therefore,the author narrows the selection range of the performance form of this picture book to the experience feedback set.So as to develop children's logical thinking ability to create better conditions.Thirdly,according to the expression form of the experience feedback set,the author divides the picture book interface into the following basic graphic elements: semantic element,color element,sound effect element,touch element,and divides and combs according to the above graphic elements.The design principles of the graphic elements in the children's interactive picture book,namely,the principle of demand,the principle of characteristic,the principle of logic thinking,are put forward.Finally,the author based on the above analysis,using the drawing software technology,multi-touch technology,distance sensing technology,gravity induction technology of digital media technology in as support carries out the systematic scheme design and interaction flow design of the children interactive picture book.The target users are investigated and analyzed by feasibility test,and the scheme is optimized and modified according to the analysis dataThe paper is according to Piaget's theory of children's logic,"operational mode of thinking",with the help of the interaction,accessibility,fun and other advantage of children's interactive picture book itself it trains children's logical thinking.This combination mode corresponds with the children in the operation of the cognitive characteristics of the exercise mode of thinking.In the process of operational experience,children can find simple logical relations,accumulate sensory experience,internalize knowledge through sensory experience,and gradually cultivate the development of children's thinking and construct the logical thinking of the system.At the same time,children who at the age of 4-6 are not maturely developed physically and mentally.Parents are worried about some bad behavior and unhealthy eye habits in the process of using the interactive picture book.Based on that,the distance sensing system and the use of time control system are embedded in the children's interactive picture book,and the physical and mental harm degree of the interactive picture book to children is minimized so as to ensure the safe use of interactive picture books by children.
Keywords/Search Tags:digital media technology, children interactive picture book, graphic elements, children logical thinking
PDF Full Text Request
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