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Design On Story Board Of Stereo Animated Film Peony

Posted on:2020-05-04Degree:MasterType:Thesis
Country:ChinaCandidate:Y YangFull Text:PDF
GTID:2415330623459650Subject:Software engineering
Abstract/Summary:PDF Full Text Request
Under the digital technology improvement,there is a rapid development process for global movie animation industry.Traditional animation is restricted by its own low production efficiency,high cost of human effect and other factors.At the same time,the traditional animation industry has been transformed into the era of three-dimensional production because of the impact of Hollywood's mode as "achieving greater,faster,better and more economical results".Since the release of Avatar in 2009,the new stereoscopic experience has led to the rapid development of three-dimensional films,represented by Hollywood animations such as Disney,DreamWorks,etc.Nowadays the stereoscopic animation film has occupied the absolute superiority of animation market share.The development of stereoscopic animation in our country is relatively late,affected by the relative lag of the early digital software development and learning.In addition,most domestic animators started out in the outsourcing project,who were mainly responsible for the middle and later stages of animation.Although their production technology is not bad,their experience of dividing lens design in the early stage of stereoscopic animation is relatively scarce.This dissertation has focused on the splitting-shot design in stereoscopic animation and analyzed lens language variance between stereoscopic and traditional animation.Elaboration has been handled for main factors of splitting-shot design process including priority principle,thinking order,camera scheduling,viewpoint setting,timing set and Montage Technique based on the stereoscopic animation film <Peony>.Meanwhile,summarization has been carried out for strategy and solution on how to improve the three-dimensional visual perception in splitting-shot design stage based on the visual image principle.At the same time,the cost controlling method during splitting-shot design process has also been discussed according to the cost calculation method of animation production.At last,drawbacks during design process have been introspected & summarized and reason and feasible solution have been discussed.This paper summarizes the Story board design ideas and experience skills of three-dimensional animation through various sections,providing optimization and useful reference for the Story board design of three-dimensional animation.
Keywords/Search Tags:stereoscopic animation, storyboard design, stereovision construction, cost control
PDF Full Text Request
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