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Research On The Copyright Issues In Oline Games Live Streaming

Posted on:2019-04-03Degree:MasterType:Thesis
Country:ChinaCandidate:S Y WangFull Text:PDF
GTID:2416330545478613Subject:Science of Law
Abstract/Summary:PDF Full Text Request
With the rapid development of the Internet,the online game industry has sprung up,and the live online games broadcasting industry has also developed rapidly.While the onlinegame broadcasting industry has reap the benefits,it also produces a series of copyright issues,which has aroused extensive concern and discussion in theoretical and practical circles.Live online games is the service that refers to video content as the carrier,take the online game competitions or online games as the material,and with the host real-time explanation of theirs' and another's games or game shows.At present,more disputes exist in the live online gaming industry.Because the live online game industry is a emerging industry,the existing copyright law did not make clear a regulation to its,that makes a lot of problems in practice and it's difficult to solve,such as Online game live shows' copyrightability,the copyright of online game lives,online game lives' fair using and other issues,These questions need to be clarified.This paper first gives a brief analysis of the related concepts of online game live and The market situation,briefly describes the legal disputes in judicial practice on present situation.thus leads the necessity of the network game lives' definition of copyright.Then,the paper analyzes the copyright attributes of the live broadcast of different modes,and concluded that live broadcast of large games competition can be composed of production,The copyright owner is the organizer of the event.and because of the less originality,the live programme of the host personal broadcasting platform livings can't be production.In this mode,It is necessary to pay attention to the protection of copyrights and interests of game copyright owners.On this basis,analyze the behavior of the broadcast platform and the player,and clear the act itself cannot constitute a work.Finally,on the basis of fully demonstrates the above problems,to explore whether online games live can't belongs to the fair use in the copyright law in our country,and analyse the different infringement that may arise in the network game lives.
Keywords/Search Tags:Copyright, Live online games, Infringement, Fair use
PDF Full Text Request
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