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Investigation into the feasibility of shadow generation on mobile graphic cards

Posted on:2011-01-21Degree:M.SType:Thesis
University:The University of IowaCandidate:Kiguta, NIcholas MainaFull Text:PDF
GTID:2448390002967257Subject:Engineering
Abstract/Summary:PDF Full Text Request
Current commodity graphic cards are capable of generating real-time realistic shadows in 3D scenes. This is possible as they are highly optimized for vector computation due to their highly pipelined architecture. This speed comes at a power cost that is rarely considered. This study investigates the feasibility of generating shadows in real-time but on mobile graphics cards. We see that it is possible to generate shadows in real-time but using cheap algorithms.
Keywords/Search Tags:Real-time, Shadows
PDF Full Text Request
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