| The research of this article originated from the reflection on the interior design methods after the intervention of new technology.Due to the wide application of virtual reality technology,with the help of its three major characteristics of immersion,interactivity,and conception,it has an intuitive display of the spatial logic,form composition,texture organization,furniture style,etc.of interior design,which helps designers to form Good spatial perception ability solves the problem of insufficient expressiveness of hand-drawn drawings and models with traditional design aids.However,students focus more on the perception of specific information,such as the choice of materials,furniture styles,lighting effects,etc.This kind of interior design often has a good partial decoration effect,but the overall spatial order effect of the entire interior design is not so ideal,such as multiple objects in the space,multiple horizontal spaces,and multiple floors in the vertical space,which are exposed in VR roaming The situation of splitting and disjointing is the key point we need to consider.The assembly method originated from the continuous exploration of space topics by modernist architects.This training method has been passed down from the 1950 s to the present.The assembly method has been gradually explored in the Chinese University of Hong Kong,South China University of Technology and other domestic colleges and universities.Interior design teaching.The assembly component training method,because of its abstract,preset elements,and operating components,effectively assists the designer in understanding and operating space,making the designer clearer and easier to understand during training,focusing on the abstract order of the space and ignoring the concreteness Decorative factors.In view of this,this article attempts to transplant the assembly component training method to the interior design based on VR technology,and proposes corresponding improvement strategies to guide the design practice based on a series of problems faced by VR technology in space research.The writing logic of this article is: the first part locks the problem research on the contradiction between the specific perception of the interior design based on VR technology and the overall order;then the second part analyzes the reasons and current situation of the contradiction between perception and the overall order through literature review and case studies.Can an interior design method solve this contradiction and explore new methods to solve the contradiction;The third part analyzes the feasibility of applying the assembly component training method to interior design,and discusses it from the perspective of design strategy.The assembly component training method is transplanted based on Specific methods in the interior design of VR technology;the fourth part is based on the strategy proposed based on the assembly component training method,using VR technology as the main tool for design plan deliberation,and the exploration and practice of comparative research on specific projects;finally the fifth part The two design results of the comparative study are evaluated by two methods of form questionnaire,so as to verify the feasibility of the assembly method to solve the contradiction between the concrete perception and abstract order of interior design based on VR technology. |