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Research On Interactive Design Of Body-Sensing Games For Sedentary Groups Based On Mental Model

Posted on:2024-03-09Degree:MasterType:Thesis
Country:ChinaCandidate:X LiFull Text:PDF
GTID:2545307163964019Subject:Arts
Abstract/Summary:PDF Full Text Request
The rapid development of society brings people a lot of pressure,and more and more office workers and students become the main force of "sedentary people",and neck pain,low back pain and general fatigue are mostly in the shadow of "sedentary people".This project uses the theory of mental model to analyze the cognitive characteristics of "sedentary people",and then designs a physical game to match the mental model of sedentary people around their life behavior habits and pain points of back pain medical rehabilitation.The project attempts to realize the dual design value of entertainment and rehabilitation through the active interaction between sedentary users and somatosensory games.Somatosensory game is an emerging game mode,which is widely popular due to its characteristics of basically not limiting the space of the venue and using fragmented time.After preliminary research,it is known that most of the back health care products in the market today are mainly from the perspective of product assistance,if the combination of physical games and medical treatment to relieve back pain,it can improve the muscle discomfort of sedentary users and help them to establish good habits.Based on this,this topic is guided by the theory of mental model,firstly,through preliminary quantitative and qualitative experiments,the mental model characteristics of typical user white-collar groups in sedentary groups are clarified,the value of interactive game development under the strategic layer is determined,and the constructed game function list is classified using the Kano model to determine the priority of function development;secondly,on the basis of muscle rehabilitation medicine,the main physical game under the structural layer is obtained Finally,the user’s visual micro-mind model is externalized in the framework layer and the presentation layer,and then the interaction design practice of the somatic game is carried out.Through testing the results of the interactive game design,we can prove the feasibility of the design and further develop a new field of somatosensory games for disease prevention and treatment.
Keywords/Search Tags:Mental model, Sedentary group, Somatosensory game, Interactive interface
PDF Full Text Request
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